LoadShaderFromMemory fix.

This commit is contained in:
jussi
2023-04-10 16:05:45 +03:00
parent 1cbadf56f3
commit 6938cdbaed
9 changed files with 21 additions and 43 deletions

6
API.md
View File

@@ -1172,7 +1172,7 @@ Set window minimum dimensions ( for FLAG_WINDOW_RESIZABLE )
---
> position = RL.GetMonitorPosition( )
> position = RL.GetMonitorPosition( int monitor )
Get specified monitor position
@@ -3692,7 +3692,7 @@ Returns src alpha-blended into dst color with tint
---
> Color = RL.GetColor( unsigned int hexValue )
> color = RL.GetColor( unsigned int hexValue )
Get Color structure from hexadecimal value
@@ -3701,7 +3701,7 @@ Get Color structure from hexadecimal value
---
> Color = RL.GetPixelColor( Texture2D texture, Vector2 position )
> color = RL.GetPixelColor( Texture2D texture, Vector2 position )
Get pixel color from source texture