LoadShaderFromMemory fix.
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@@ -605,8 +605,9 @@ function RL.SetWindowMinSize( size ) end
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---Get specified monitor position
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---- Failure return nil
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---- Success return Vector2
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---@param monitor integer
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---@return any position
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function RL.GetMonitorPosition() end
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function RL.GetMonitorPosition( monitor ) end
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---Get specified monitor size
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---- Failure return nil
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@@ -2754,7 +2755,7 @@ function RL.ColorAlphaBlend( dst, src, tint ) end
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---- Failure return false
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---- Success return Color
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---@param int any
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---@return any Color
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---@return any color
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function RL.GetColor( int ) end
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---Get pixel color from source texture
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@@ -2762,7 +2763,7 @@ function RL.GetColor( int ) end
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---- Success return Color
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---@param texture any
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---@param position table
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---@return any Color
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---@return any color
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function RL.GetPixelColor( texture, position ) end
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---Get pixel data size in bytes for certain format
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