LoadShaderFromMemory fix.

This commit is contained in:
jussi
2023-04-10 16:05:45 +03:00
parent 1cbadf56f3
commit 6938cdbaed
9 changed files with 21 additions and 43 deletions

View File

@@ -6,6 +6,8 @@ KEY CHANGES:
- CHANGED: All examples are now changed to use new RL table method.
- ADDED: doc_parser creates also ReiLua_API.lua that can be used in projects with Lua Language Server.
- CHANGED: Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
- REVISED: How Lua argumets are handled. Now uluaGet*Index functions can take stack index(positive only).
Also using positive stack indexing.
Detailed changes:
- FIXED: uluaGetRay was looking for integers instead of tables.
@@ -33,8 +35,7 @@ Detailed changes:
- CHANGED: DrawLineStrip no longer require pointsCount
- CHANGED: DrawTriangleFan no longer require pointsCount
- CHANGED: DrawTriangleStrip no longer require pointsCount
- REVISED: How argumets are handled. Now uluaGet*Index functions can take stack index(positive only).
Also using mostly positive stack indexing.
- FIXED: LoadShaderFromMemory
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Release: ReiLua version 0.4.0 Using Raylib 4.2