GetKeyName and GetKeyScancode.

This commit is contained in:
jussi
2023-03-30 00:13:02 +03:00
parent 9df23e32b0
commit 6a7c660f33
11 changed files with 6713 additions and 3 deletions

View File

@@ -58,6 +58,7 @@ void defineGlobals() {
assignGlobalInt( LOG_FATAL, "LOG_FATAL" );
assignGlobalInt( LOG_NONE, "LOG_NONE" );
/* KeyboardKey */
assignGlobalInt( GLFW_KEY_UNKNOWN, "KEY_UNKNOWN" );
assignGlobalInt( KEY_NULL, "KEY_NULL" );
assignGlobalInt( KEY_APOSTROPHE, "KEY_APOSTROPHE" );
assignGlobalInt( KEY_COMMA, "KEY_COMMA" );
@@ -798,6 +799,8 @@ void luaRegister() {
lua_register( L, "RL_GetKeyPressed", lcoreGetKeyPressed );
lua_register( L, "RL_GetCharPressed", lcoreGetCharPressed );
lua_register( L, "RL_SetExitKey", lcoreSetExitKey );
lua_register( L, "RL_GetKeyName", lcoreGetKeyName );
lua_register( L, "RL_GetKeyScancode", lcoreGetKeyScancode );
/* Input-related Gamepad. */
lua_register( L, "RL_IsGamepadAvailable", lcoreIsGamepadAvailable );
lua_register( L, "RL_IsGamepadButtonPressed", lcoreIsGamepadButtonPressed );