More raygui functions and updated to raygui v3.2-dev.
This commit is contained in:
141
src/rgui.c
141
src/rgui.c
@@ -78,6 +78,49 @@ int lguiGuiSetFont( lua_State *L ) {
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return 1;
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}
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/*
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## Gui - Style
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*/
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/*
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> success = RL_GuiSetStyle( int control, int property, int value )
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Set one style property
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- Failure return false
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- Success return true
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*/
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int lguiGuiSetStyle( lua_State *L ) {
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if ( !lua_isnumber( L, -3 ) || !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiSetStyle( int control, int property, int value )" );
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lua_pushboolean( L, false );
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return 1;
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}
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GuiSetStyle( lua_tointeger( L, -3 ), lua_tointeger( L, -2 ), lua_tointeger( L, -1 ) );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> value = RL_GuiGetStyle( int control, int property )
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Get one style property
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- Failure return false
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- Success return int
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*/
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int lguiGuiGetStyle( lua_State *L ) {
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if ( !lua_isnumber( L, -2 ) || !lua_isnumber( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiGetStyle( int control, int property )" );
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lua_pushboolean( L, false );
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return 1;
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}
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lua_pushinteger( L, GuiGetStyle( lua_tointeger( L, -2 ), lua_tointeger( L, -1 ) ) );
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return 1;
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}
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/*
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## Gui - Container
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*/
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@@ -107,7 +150,57 @@ int lguiGuiWindowBox( lua_State *L ) {
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}
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/*
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> success = RL_GuiPanel( Rectangle bounds )
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> success = RL_GuiGroupBox( Rectangle bounds, string text )
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Group Box control with text name
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- Failure return false
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- Success return true
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*/
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int lguiGuiGroupBox( lua_State *L ) {
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if ( !lua_istable( L, -2 ) || !lua_isstring( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiGroupBox( Rectangle bounds, string text )" );
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lua_pushboolean( L, false );
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return 1;
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}
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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GuiGroupBox( rect, text );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_GuiLine( Rectangle bounds, string text )
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Line separator control, could contain text
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- Failure return false
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- Success return true
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*/
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int lguiGuiLine( lua_State *L ) {
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if ( !lua_istable( L, -2 ) || !lua_isstring( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiLine( Rectangle bounds, string text )" );
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lua_pushboolean( L, false );
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return 1;
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}
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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GuiLine( rect, text );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL_GuiPanel( Rectangle bounds, string text )
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Panel control, useful to group controls
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@@ -115,21 +208,24 @@ Panel control, useful to group controls
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- Success return true
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*/
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int lguiGuiPanel( lua_State *L ) {
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if ( !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiPanel( Rectangle bounds )" );
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if ( !lua_istable( L, -2 ) || !lua_isstring( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiPanel( Rectangle bounds, string text )" );
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lua_pushboolean( L, false );
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return 1;
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}
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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GuiPanel( rect );
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GuiPanel( rect, text );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> view, scroll = RL_GuiScrollPanel( Rectangle bounds, Rectangle content, Vector2 scroll )
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> view, scroll = RL_GuiScrollPanel( Rectangle bounds, string text, Rectangle content, Vector2 scroll )
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Scroll Panel control
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@@ -137,8 +233,8 @@ Scroll Panel control
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- Success return Rectangle, Vector2
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*/
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int lguiGuiScrollPanel( lua_State *L ) {
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if ( !lua_istable( L, -3 ) || !lua_istable( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiScrollPanel( Rectangle bounds, Rectangle content, Vector2 scroll )" );
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if ( !lua_istable( L, -4 ) || !lua_isstring( L, -3 ) || lua_istable( L, -2 ) || !lua_istable( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiScrollPanel( Rectangle bounds, string text, Rectangle content, Vector2 scroll )" );
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lua_pushboolean( L, false );
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return 1;
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}
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@@ -146,9 +242,12 @@ int lguiGuiScrollPanel( lua_State *L ) {
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lua_pop( L, 1 );
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Rectangle content = uluaGetRectangle( L );
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lua_pop( L, 1 );
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle bounds = uluaGetRectangle( L );
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uluaPushRectangle( L, GuiScrollPanel( bounds, content, &scroll ) );
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uluaPushRectangle( L, GuiScrollPanel( bounds, text, content, &scroll ) );
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uluaPushVector2( L, scroll );
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return 2;
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@@ -233,6 +332,32 @@ int lguiGuiToggle( lua_State *L ) {
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return 1;
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}
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/*
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> index = RL_GuiToggleGroup( Rectangle bounds, string text, int active )
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Toggle Group control, returns active toggle index
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- Failure return false
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- Success return int
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*/
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int lguiGuiToggleGroup( lua_State *L ) {
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if ( !lua_istable( L, -3 ) || !lua_isstring( L, -2 ) || !lua_isnumber( L, -1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL_GuiToggleGroup( Rectangle bounds, string text, bool active )" );
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lua_pushboolean( L, false );
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return 1;
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}
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int active = lua_tointeger( L, -1 );
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lua_pop( L, 1 );
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char text[ STRING_LEN ] = { '\0' };
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strcpy( text, lua_tostring( L, -1 ) );
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lua_pop( L, 1 );
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Rectangle rect = uluaGetRectangle( L );
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lua_pushinteger( L, GuiToggleGroup( rect, text, active ) );
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return 1;
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}
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/*
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> active = RL_GuiCheckBox( Rectangle bounds, string text, bool checked )
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