Audio and shapes now use new argumet style.
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@@ -154,7 +154,6 @@ int ltexturesLoadImage( lua_State *L ) {
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int i = newImage();
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*state->images[i] = LoadImage( lua_tostring( L, 1 ) );
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lua_pushinteger( L, i );
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return 1;
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}
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else {
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