GetFontTexture.
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@@ -2209,7 +2209,7 @@ int ltexturesGetTextureMipmaps( lua_State *L ) {
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/*
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> format = RL.GetTextureFormat( Texture2D texture )
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Get texture mipmaps. Mipmap levels, 1 by default
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Get texture data format ( PixelFormat type )
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- Failure return false
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- Success return int
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