Added initial files.
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21
include/shapes.h
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21
include/shapes.h
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#pragma once
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/* Drawing. */
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int lshapesDrawPixel( lua_State *L );
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int lshapesDrawLine( lua_State *L );
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int lshapesDrawCircle( lua_State *L );
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int lshapesDrawCircleLines( lua_State *L );
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int lshapesDrawRectangle( lua_State *L );
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int lshapesDrawRectanglePro( lua_State *L );
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int lshapesDrawTriangle( lua_State *L );
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int lshapesDrawTriangleLines( lua_State *L );
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/* Collision. */
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int lshapesCheckCollisionRecs( lua_State *L );
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int lshapesCheckCollisionCircles( lua_State *L );
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int lshapesCheckCollisionCircleRec( lua_State *L );
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int lshapesCheckCollisionPointRec( lua_State *L );
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int lshapesCheckCollisionPointCircle( lua_State *L );
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int lshapesCheckCollisionPointTriangle( lua_State *L );
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int lshapesCheckCollisionLines( lua_State *L );
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int lshapesCheckCollisionPointLine( lua_State *L );
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int lshapesGetCollisionRec( lua_State *L );
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