Files management functions.

This commit is contained in:
jussi
2023-12-06 18:41:01 +02:00
parent 4a783a156e
commit 6ecbbcc282
11 changed files with 260 additions and 113 deletions

View File

@@ -1418,6 +1418,95 @@ int lcoreSetGCUnload( lua_State *L ) {
## Core - Files management functions
*/
/*
> buffer = RL.LoadFileData( string fileName )
Load file data as byte array (read). Buffer type is BUFFER_UNSIGNED_CHAR
- Success return Buffer
*/
int lcoreLoadFileData( lua_State *L ) {
const char *fileName = luaL_checkstring( L, 1 );
Buffer buffer = {
.type = BUFFER_UNSIGNED_CHAR
};
buffer.data = LoadFileData( fileName, (int*)&buffer.size );
uluaPushBuffer( L, buffer );
return 1;
}
/*
> success = RL.SaveFileData( string fileName, buffer Buffer )
Save data to file from byte array (write), returns true on success
- Success return bool
*/
int lcoreSaveFileData( lua_State *L ) {
const char *fileName = luaL_checkstring( L, 1 );
Buffer *buffer = uluaGetBuffer( L, 2 );
lua_pushboolean( L, SaveFileData( fileName, buffer->data, buffer->size ) );
return 1;
}
/*
> success = RL.ExportDataAsCode( Buffer buffer, string fileName )
Export data to code (.h), returns true on success
- Success return bool
*/
int lcoreExportDataAsCode( lua_State *L ) {
Buffer *buffer = uluaGetBuffer( L, 1 );
const char *fileName = luaL_checkstring( L, 2 );
lua_pushboolean( L, ExportDataAsCode( buffer->data, buffer->size, fileName ) );
return 1;
}
/*
> text = RL.LoadFileText( string fileName )
Load text data from file (read)
- Success return string
*/
int lcoreLoadFileText( lua_State *L ) {
const char *fileName = luaL_checkstring( L, 1 );
char *text = LoadFileText( fileName );
lua_pushstring( L, text );
UnloadFileText( text );
return 1;
}
/*
> success = RL.SaveFileText( string fileName, string text )
Save text data to file (write), returns true on success
- Success return bool
*/
int lcoreSaveFileText( lua_State *L ) {
const char *fileName = luaL_checkstring( L, 1 );
char *text = (char*)luaL_checkstring( L, 2 );
lua_pushboolean( L, SaveFileText( fileName, text ) );
return 1;
}
/*
## Core - Files system functions
*/
/*
> path = RL.GetBasePath()
@@ -2951,8 +3040,8 @@ Read buffer data from binary file
- Success return Buffer
*/
int lcoreLoadBufferFromFile( lua_State *L ) {
int type = luaL_checkinteger( L, 2 );
const char *path = luaL_checkstring( L, 1 );
int type = luaL_checkinteger( L, 2 );
int fileLen = GetFileLength( path );
Buffer buffer = {
@@ -2993,7 +3082,7 @@ int lcoreUnloadBuffer( lua_State *L ) {
/*
> data = RL.GetBufferData( Buffer buffer )
Get buffer data as table in the format is was stored
Get buffer data as table in the format it was stored
- Success return data{}
*/
@@ -3135,24 +3224,8 @@ int lcoreExportBuffer( lua_State *L ) {
FILE *file;
file = fopen( path, "wb" );
fwrite( buffer->data, elementSize, buffer->size / elementSize, file ) ;
fwrite( buffer->data, elementSize, buffer->size / elementSize, file );
fclose( file );
return 0;
}
/*
> success = RL.ExportBufferAsCode( Buffer buffer, string fileName )
Export buffer data to code (.h), returns true on success
- Success return bool
*/
int lcoreExportBufferAsCode( lua_State *L ) {
Buffer *buffer = uluaGetBuffer( L, 1 );
const char *fileName = luaL_checkstring( L, 2 );
lua_pushboolean( L, ExportDataAsCode( buffer->data, buffer->size, fileName ) );
return 1;
}