Object libraries like Vector2 optimizations.
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@@ -18,8 +18,8 @@ local shader = -1
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local lights = {}
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function RL.init()
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local mPos = Vec2:new( RL.GetMonitorPosition( monitor ) )
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local mSize = Vec2:new( RL.GetMonitorSize( monitor ) )
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local mPos = Vec2:newT( RL.GetMonitorPosition( monitor ) )
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local mSize = Vec2:newT( RL.GetMonitorSize( monitor ) )
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local winSize = Vec2:new( 1028, 720 )
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RL.SetWindowTitle( "Simple Lighting" )
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