Object libraries like Vector2 optimizations.

This commit is contained in:
jussi
2024-04-17 00:35:58 +03:00
parent 41b6739824
commit 70b40f6782
31 changed files with 527 additions and 370 deletions

View File

@@ -19,11 +19,11 @@ local buttonTexture = nil
local winSize = Vec2:new( 1024, 720 )
local cat = {
texture = nil,
source = Rect:new(),
dest = Rect:new(),
origin = Vec2:new(),
source = Rect:new( 0, 0, 0, 0 ),
dest = Rect:new( 0, 0, 0, 0 ),
origin = Vec2:new( 0, 0 ),
rotation = 0.0,
tint = Color:new( RL.WHITE ),
tint = Color:newT( RL.WHITE ),
visible = true,
flipped = false
}
@@ -88,7 +88,7 @@ local function addPropertyList()
RL.GuiSetStyle( RL.SPINNER, RL.TEXT_ALIGNMENT, RL.TEXT_ALIGN_LEFT )
PropertyList:addControl( PropertyList.gui:Line(
Rect:new(),
Rect:new( 0, 0, 0, 0 ),
"Cat Texture"
) )
@@ -98,7 +98,7 @@ local function addPropertyList()
-- Position.
PropertyList:addControl( PropertyList.gui:Label(
Rect:new(),
Rect:new( 0, 0, 0, 0 ),
"Position:"
), transformGroup )
PropertyList:addControl( PropertyList.gui:TextBox(
@@ -133,7 +133,7 @@ local function addPropertyList()
), transformGroup )
-- Origin.
PropertyList:addControl( PropertyList.gui:Label(
Rect:new(),
Rect:new( 0, 0, 0, 0 ),
"Origin:"
), transformGroup )
PropertyList:addControl( PropertyList.gui:TextBox(
@@ -219,19 +219,19 @@ local function addPropertyList()
PropertyList:addControl( PropertyList.gui:ColorPicker(
Rect:new( 0, 0, 128, 128 ),
"Color Picker",
Color:new(),
Color:new( 255, 255, 255, 255 ),
{ -- Callbacks.
edit = function( self ) cat.tint = self.color end
}
), tintGroup )
PropertyList:addControl( PropertyList.gui:Line(
Rect:new(),
Rect:new( 0, 0, 0, 0 ),
"Testing"
) )
PropertyList:addControl( PropertyList.gui:DropdownBox(
Rect:new(),
Rect:new( 0, 0, 0, 0 ),
"Dog\nGiraffe\nLion\nHorse",
0,
false,
@@ -298,8 +298,8 @@ end
function RL.init()
local monitor = 0
local mPos = Vec2:new( RL.GetMonitorPosition( monitor ) )
local mSize = Vec2:new( RL.GetMonitorSize( monitor ) )
local mPos = Vec2:newT( RL.GetMonitorPosition( monitor ) )
local mSize = Vec2:newT( RL.GetMonitorSize( monitor ) )
RL.SetWindowState( RL.FLAG_WINDOW_RESIZABLE )
RL.SetWindowState( RL.FLAG_VSYNC_HINT )
@@ -312,7 +312,7 @@ function RL.init()
-- RL.GuiSetStyle( RL.SPINNER, RL.TEXT_PADDING, 2 )
cat.texture = RL.LoadTexture( RL.GetBasePath().."../resources/images/cat.png" )
local texSize = Vec2:new( RL.GetTextureSize( cat.texture ) )
local texSize = Vec2:newT( RL.GetTextureSize( cat.texture ) )
cat.source:set( 0, 0, texSize.x, texSize.y )
cat.dest = cat.source:clone()