Object libraries like Vector2 optimizations.
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@@ -13,8 +13,8 @@ local STATE = { TITLE = 0, GAME = 1, OVER = 2 } -- Enum.
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-- Resources
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local framebuffer = nil
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local monitor = 0
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local monitorPos = Vec2:new( RL.GetMonitorPosition( monitor ) )
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local monitorSize = Vec2:new( RL.GetMonitorSize( monitor ) )
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local monitorPos = Vec2:newT( RL.GetMonitorPosition( monitor ) )
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local monitorSize = Vec2:newT( RL.GetMonitorSize( monitor ) )
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local winScale = 6
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local winSize = Vec2:new( RESOLUTION.x * winScale, RESOLUTION.y * winScale )
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local gameState = STATE.GAME
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@@ -248,6 +248,4 @@ function RL.draw()
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0.0,
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RL.WHITE
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)
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RL.DrawFPS( { 20, 20 } )
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end
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