LoadImageRaw, LoadImageAnim and LoadImageFromMemory. Version 0.6.

This commit is contained in:
jussi
2023-11-20 16:20:11 +02:00
parent 50d0e15ff4
commit 7765a23a2c
8 changed files with 129 additions and 3 deletions

27
API.md
View File

@@ -5271,6 +5271,33 @@ Get collision rectangle for two rectangles collision
Load image from file into CPU memory (RAM)
- Failure return nil
- Success return Image
---
> image = RL.LoadImageRaw( string fileName, Vector2 size, int format, int headerSize )
Load image from RAW file data
- Failure return nil
- Success return Image
---
> image, frameCount = RL.LoadImageAnim( string fileName )
Load image sequence from file (frames appended to image.data). All frames are returned in RGBA format
- Failure return nil
- Success return Image, int
---
> image, frameCount = RL.LoadImageFromMemory( string fileType, Buffer data )
Load image from memory buffer, fileType refers to extension: i.e. '.png'
- Success return Image
---