Matrix library.
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4
API.md
4
API.md
@@ -7710,7 +7710,7 @@ Get z-rotation matrix (angle in radians)
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---
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> result = RL.MatrixRotateXYZ( Vector3 angle )
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> result = RL.MatrixRotateXYZ( Vector3 angles )
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Get xyz-rotation matrix (angles in radians)
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@@ -7718,7 +7718,7 @@ Get xyz-rotation matrix (angles in radians)
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---
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> result = RL.MatrixRotateZYX( Vector3 angle )
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> result = RL.MatrixRotateZYX( Vector3 angles )
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Get zyx-rotation matrix (angles in radians)
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