Small fix to dungeon cravler demo.
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@@ -3,7 +3,7 @@ local speed = 5.0
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local camera = -1
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local texture = -1
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local mesh = -1
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local textureSize = { 128, 128 }
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local textureSize = { 256, 96 }
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local res = { 384, 216 }
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local winSize = RL_GetWindowSize()
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local winScale = 5
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