New object types for Image, Texture, RenderTexture, Camera2D, Camera3D and Shader.
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17
changelog
17
changelog
@@ -1,3 +1,20 @@
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Release: ReiLua version 0.6.0 Using Raylib 4.5
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KEY CHANGES:
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- CHANGED: Switch from ID based objects to userdata.
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- CHANGED: Wrong arguments now largely crash the application instead of TraceLog state->logLevelInvalid.
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- CHANGED: Rely mostly on luaL_check* functions for arg checking.
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DETAILED CHANGES:
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- CHANGED: GenImageColor now takes Vector2 as size.
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- REMOVED: UnloadImage.
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- REMOVED: UnloadTexture.
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- REMOVED: GetTextureType and texture type DEFINES.
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- ADDED: GetRenderTextureTexture and GetRenderTextureDepthTexture.
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- REMOVED: UnloadCamera2D and UnloadCamera3D.
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- REMOVED: UnloadShader.
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Release: ReiLua version 0.5.0 Using Raylib 4.5
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