New object types for Image, Texture, RenderTexture, Camera2D, Camera3D and Shader.

This commit is contained in:
jussi
2023-10-27 22:53:56 +03:00
parent 4cb4edcaf0
commit 7ef87c8e2f
20 changed files with 967 additions and 2904 deletions

View File

@@ -1,3 +1,20 @@
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Release: ReiLua version 0.6.0 Using Raylib 4.5
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KEY CHANGES:
- CHANGED: Switch from ID based objects to userdata.
- CHANGED: Wrong arguments now largely crash the application instead of TraceLog state->logLevelInvalid.
- CHANGED: Rely mostly on luaL_check* functions for arg checking.
DETAILED CHANGES:
- CHANGED: GenImageColor now takes Vector2 as size.
- REMOVED: UnloadImage.
- REMOVED: UnloadTexture.
- REMOVED: GetTextureType and texture type DEFINES.
- ADDED: GetRenderTextureTexture and GetRenderTextureDepthTexture.
- REMOVED: UnloadCamera2D and UnloadCamera3D.
- REMOVED: UnloadShader.
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Release: ReiLua version 0.5.0 Using Raylib 4.5
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