New object types for Image, Texture, RenderTexture, Camera2D, Camera3D and Shader.
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@@ -43,7 +43,7 @@ function RL.draw()
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end
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-- RL.GuiSetStyle( RL.DEFAULT, RL.TEXT_SIZE, 20 )
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RL.GuiButton( { 112, 64, 96, 32 }, RL.GuiIconText( 113, "Kissa" ) )
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RL.GuiButton( { 112, 64, 96, 32 }, RL.GuiIconText( 113, "Cat" ) )
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-- RL.GuiSetStyle( RL.DEFAULT, RL.TEXT_SIZE, 10 )
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if windowOpen and RL.GuiWindowBox( { 300, 16, 200, 320 }, "Window" ) then
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