New object types for Image, Texture, RenderTexture, Camera2D, Camera3D and Shader.
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@@ -3,9 +3,9 @@
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#define STRING_LEN 1024
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#define VERSION_MAJOR 0
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#define VERSION_MINOR 5
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#define VERSION_MINOR 6
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#define VERSION_PATCH 0
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#define VERSION_DEV 0
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#define VERSION_DEV 1
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#include "glad.h"
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#include <stdio.h>
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