New rlgl functions and texture can be given as table.
This commit is contained in:
@@ -1,5 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
/* Framebuffer state. */
|
||||
int lrlglEnableFramebuffer( lua_State *L );
|
||||
int lrlglDisableFramebuffer( lua_State *L );
|
||||
int lrlglActiveDrawBuffers( lua_State *L );
|
||||
/* General render state. */
|
||||
int lrlglEnableColorBlend( lua_State *L );
|
||||
int lrlglDisableColorBlend( lua_State *L );
|
||||
@@ -15,4 +19,13 @@ int lrlglGetLineWidth( lua_State *L );
|
||||
int lrlglEnableSmoothLines( lua_State *L );
|
||||
int lrlglDisableSmoothLines( lua_State *L );
|
||||
/* Initialization functions */
|
||||
int lrlglGetVersion( lua_State *L );
|
||||
int lrlglGetVersion( lua_State *L );
|
||||
/* Textures management */
|
||||
int lrlglLoadTexture( lua_State *L );
|
||||
int lrlglLoadTextureDepth( lua_State *L );
|
||||
int lrlglUnloadTexture( lua_State *L );
|
||||
/* Framebuffer management (fbo) */
|
||||
int lrlglLoadFramebuffer( lua_State *L );
|
||||
int lrlglFramebufferAttach( lua_State *L );
|
||||
int lrlglFramebufferComplete( lua_State *L );
|
||||
int lrlglUnloadFramebuffer( lua_State *L );
|
||||
Reference in New Issue
Block a user