New rlgl functions and texture can be given as table.

This commit is contained in:
jussi
2023-06-01 20:35:06 +03:00
parent 4e09bc7d61
commit 8008ebf1b0
17 changed files with 773 additions and 296 deletions

View File

@@ -18,38 +18,31 @@ Use -1 RenderTexture for window framebuffer.
- Success return true
*/
int lglBlitFramebuffer( lua_State *L ) {
if ( !lua_isnumber( L, 1) || !lua_isnumber( L, 2 ) || !lua_istable( L, 3 )
if ( !isValidRenderTexture( L, 1) || !isValidRenderTexture( L, 2 ) || !lua_istable( L, 3 )
|| !lua_istable( L, 4 ) || !lua_isnumber( L, 5 ) || !lua_isnumber( L, 6 ) ) {
TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.glBlitFramebuffer( RenderTexture srcTex, RenderTexture dstTex, Rectangle srcRect, Rectangle dstRect, int mask, int filter )" );
lua_pushboolean( L, false );
return 1;
}
int srcTexId = lua_tointeger( L, 1 );
int dstTexId = lua_tointeger( L, 2 );
RenderTexture2D srcTex = uluaGetRenderTexture( L, 1 );
RenderTexture2D dstTex = uluaGetRenderTexture( L, 2 );
Rectangle srcRect = uluaGetRectangleIndex( L, 3 );
Rectangle dstRect = uluaGetRectangleIndex( L, 4 );
int mask = lua_tointeger( L, 5 );
int filter = lua_tointeger( L, 6 );
// if ( ( !validRenderTexture( srcTexId ) && srcTexId != -1 ) && ( !validRenderTexture( dstTexId ) && dstTexId != -1 ) ) {
if ( ( !validTexture( srcTexId, TEXTURE_TYPE_RENDER_TEXTURE ) && srcTexId != -1 )
&& ( !validTexture( dstTexId, TEXTURE_TYPE_RENDER_TEXTURE ) && dstTexId != -1 ) ) {
lua_pushboolean( L, false );
return 1;
}
if ( srcTexId == -1 ) {
if ( lua_tointeger( L, 1 ) == -1 ) {
glBindFramebuffer( GL_READ_FRAMEBUFFER, 0 );
}
else {
glBindFramebuffer( GL_READ_FRAMEBUFFER, state->textures[ srcTexId ]->renderTexture.id );
glBindFramebuffer( GL_READ_FRAMEBUFFER, srcTex.id );
}
if ( dstTexId == -1 ) {
if ( lua_tointeger( L, 2 ) == -1 ) {
glBindFramebuffer( GL_DRAW_FRAMEBUFFER, 0 );
}
else {
glBindFramebuffer( GL_DRAW_FRAMEBUFFER, state->textures[ dstTexId ]->renderTexture.id );
glBindFramebuffer( GL_DRAW_FRAMEBUFFER, dstTex.id );
}
glBlitFramebuffer(