Raygui wrapper examples.
This commit is contained in:
@@ -47,31 +47,29 @@ end
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-- Raygui.
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Raygui = {}
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Raygui.__index = Raygui
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Raygui = {
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RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT = 24,
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function Raygui:new()
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local object = setmetatable( {}, Raygui )
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elements = {},
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focused = 0,
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dragging = nil,
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grabPos = Vec2:new(),
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}
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object.elements = {}
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object.focused = 0
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function Raygui.process()
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-- If dragging, don't process element masking.
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if Raygui.dragging ~= nil then
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Raygui.drag( Raygui.dragging )
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return object
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end
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return
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end
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function Raygui:add( element )
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table.insert( self.elements, element )
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return element
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end
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function Raygui:process()
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for i = #self.elements, 1, -1 do
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local element = self.elements[i]
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for i = #Raygui.elements, 1, -1 do
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local element = Raygui.elements[i]
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if element.visible and element.process ~= nil then
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if element:process() then
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self.focused = i
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Raygui.focused = i
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return
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end
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@@ -79,11 +77,40 @@ function Raygui:process()
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end
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end
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function Raygui:draw()
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RL.GuiLock()
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function Raygui.drag( element )
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local mousePos = Vec2:new( RL.GetMousePosition() )
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local mouseOver = RL.CheckCollisionPointRec( mousePos, element.bounds )
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for i, element in ipairs( self.elements ) do
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if i == self.focused then
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if element.draggable and element ~= Raygui.dragging and RL.IsMouseButtonPressed( RL.MOUSE_BUTTON_LEFT )
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and mouseOver and mousePos.y - element.bounds.y <= Raygui.RAYGUI_WINDOWBOX_STATUSBAR_HEIGHT then
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Raygui.grabPos = mousePos - Vec2:new( element.bounds.x, element.bounds.y )
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if element.grabCallback ~= nil then
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element.grabCallback( element )
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end
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Raygui.dragging = element
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end
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if element == Raygui.dragging then
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if not RL.IsMouseButtonDown( RL.MOUSE_BUTTON_LEFT ) then
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Raygui.dragging = nil
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end
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element:setPosition( mousePos - Raygui.grabPos )
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if element.dragCallback ~= nil then
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element.dragCallback( element )
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end
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end
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return mouseOver
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end
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function Raygui.draw()
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RL.GuiLock()
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for i, element in ipairs( Raygui.elements ) do
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if i == Raygui.focused then
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RL.GuiUnlock()
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end
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@@ -93,20 +120,20 @@ function Raygui:draw()
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end
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end
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function Raygui:set2Top( element )
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for i, curElement in ipairs( self.elements ) do
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function Raygui.set2Top( element )
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for i, curElement in ipairs( Raygui.elements ) do
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if element == curElement then
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Util.tableMove( self.elements, i, 1, #self.elements )
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Util.tableMove( Raygui.elements, i, 1, #Raygui.elements )
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return
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end
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end
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end
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function Raygui:set2Back( element )
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for i, curElement in ipairs( self.elements ) do
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function Raygui.set2Back( element )
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for i, curElement in ipairs( Raygui.elements ) do
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if element == curElement then
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Util.tableMove( self.elements, i, 1, 1 )
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Util.tableMove( Raygui.elements, i, 1, 1 )
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return
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end
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@@ -119,23 +146,43 @@ end
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-- WindowBox.
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--- Window Box control, shows a window that can be closed
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---@class WindowBox
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---@field bounds table Rect
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---@field text string
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---@field callback function|nil
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---@field grabCallback function|nil
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---@field dragCallback function|nil
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---@field visible boolean
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---@field draggable boolean
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WindowBox = {}
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WindowBox.__index = WindowBox
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function WindowBox:new( bounds, text, callback )
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---@param bounds table Rect
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---@param text string
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---@param callback function|nil
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---@param grabCallback function|nil
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---@param dragCallback function|nil
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---@return table object
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function WindowBox:new( bounds, text, callback, grabCallback, dragCallback )
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local object = setmetatable( {}, WindowBox )
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object.bounds = bounds:clone()
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object.text = text
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object.callback = callback
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object.grabCallback = grabCallback
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object.dragCallback = dragCallback
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object.visible = true
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object.draggable = true
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table.insert( Raygui.elements, object )
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return object
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end
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function WindowBox:process()
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return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
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return Raygui.drag( self )
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end
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function WindowBox:draw()
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@@ -151,9 +198,16 @@ end
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-- GroupBox.
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--- Group Box control with text name
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---@class GroupBox
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---@field bounds table Rect
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---@field text string
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---@field visible boolean
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GroupBox = {}
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GroupBox.__index = GroupBox
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---@param bounds table Rect
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---@param text string
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function GroupBox:new( bounds, text )
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local object = setmetatable( {}, GroupBox )
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@@ -162,6 +216,8 @@ function GroupBox:new( bounds, text )
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -180,6 +236,7 @@ end
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-- Line.
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--- Line separator control, could contain text
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Line = {}
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Line.__index = Line
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@@ -191,6 +248,8 @@ function Line:new( bounds, text )
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -209,22 +268,28 @@ end
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-- Panel.
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--- Panel control, useful to group controls
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Panel = {}
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Panel.__index = Panel
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function Panel:new( bounds, text )
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function Panel:new( bounds, text, grabCallback, dragCallback )
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local object = setmetatable( {}, Panel )
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object.bounds = bounds:clone()
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object.text = text
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object.visible = true
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object.draggable = true
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object.grabCallback = grabCallback
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object.dragCallback = dragCallback
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table.insert( Raygui.elements, object )
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return object
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end
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function Panel:process()
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return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
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return Raygui.drag( self )
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end
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function Panel:draw()
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@@ -238,10 +303,11 @@ end
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-- ScrollPanel.
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--- Scroll Panel control
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ScrollPanel = {}
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ScrollPanel.__index = ScrollPanel
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function ScrollPanel:new( bounds, text, content, scroll, callback )
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function ScrollPanel:new( bounds, text, content, scroll, callback, grabCallback, dragCallback )
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local object = setmetatable( {}, ScrollPanel )
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object.bounds = bounds:clone()
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@@ -250,14 +316,19 @@ function ScrollPanel:new( bounds, text, content, scroll, callback )
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object.scroll = scroll:clone()
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object.view = Rect:new()
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object.callback = callback
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object.grabCallback = grabCallback
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object.dragCallback = dragCallback
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object.visible = true
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object.draggable = true
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table.insert( Raygui.elements, object )
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return object
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end
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function ScrollPanel:process()
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return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
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return Raygui.drag( self )
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end
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function ScrollPanel:draw()
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@@ -284,6 +355,7 @@ end
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-- Label.
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--- Label control, shows text
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Label = {}
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Label.__index = Label
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@@ -295,6 +367,8 @@ function Label:new( bounds, text )
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -313,6 +387,7 @@ end
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-- Button.
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--- Button control
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Button = {}
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Button.__index = Button
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@@ -326,6 +401,8 @@ function Button:new( bounds, text, callback )
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object.clicked = false
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -348,6 +425,7 @@ end
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-- LabelButton.
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--- Label button control
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LabelButton = {}
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LabelButton.__index = LabelButton
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@@ -361,6 +439,8 @@ function LabelButton:new( bounds, text, callback )
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object.clicked = false
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -383,6 +463,7 @@ end
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-- Toggle.
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--- Toggle Button control
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Toggle = {}
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Toggle.__index = Toggle
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@@ -396,6 +477,8 @@ function Toggle:new( bounds, text, active, callback )
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -420,6 +503,7 @@ end
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-- ToggleGroup.
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--- Toggle Group control
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ToggleGroup = {}
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ToggleGroup.__index = ToggleGroup
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@@ -435,6 +519,8 @@ function ToggleGroup:new( bounds, text, active, callback )
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object.focusBounds = {}
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object:updateFocusBounds()
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -520,6 +606,8 @@ function CheckBox:new( bounds, text, checked, callback )
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object.focusBounds = bounds:clone()
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object:updateFocusBounds()
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -585,6 +673,7 @@ end
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-- ComboBox.
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--- Combo Box control
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ComboBox = {}
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ComboBox.__index = ComboBox
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@@ -598,6 +687,8 @@ function ComboBox:new( bounds, text, active, callback )
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -622,6 +713,7 @@ end
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-- DropdownBox.
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--- Dropdown Box control
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DropdownBox = {}
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DropdownBox.__index = DropdownBox
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@@ -638,6 +730,8 @@ function DropdownBox:new( bounds, text, active, editMode, callback )
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object.editModeBounds = bounds:clone()
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object:updateFocusBounds()
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -691,6 +785,7 @@ end
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-- Spinner.
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--- Spinner control
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Spinner = {}
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Spinner.__index = Spinner
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@@ -707,6 +802,8 @@ function Spinner:new( bounds, text, value, minValue, maxValue, editMode, callbac
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -736,6 +833,7 @@ end
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-- ValueBox.
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--- Value Box control
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ValueBox = {}
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ValueBox.__index = ValueBox
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@@ -752,6 +850,8 @@ function ValueBox:new( bounds, text, value, minValue, maxValue, editMode, callba
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -781,6 +881,7 @@ end
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-- TextBox.
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--- Text Box control
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TextBox = {}
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TextBox.__index = TextBox
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@@ -796,6 +897,8 @@ function TextBox:new( bounds, text, textSize, editMode, callback )
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object.scissorMode = false
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -832,6 +935,7 @@ end
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-- TextBoxMulti.
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-- Text Box control with multiple lines
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TextBoxMulti = {}
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TextBoxMulti.__index = TextBoxMulti
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@@ -846,6 +950,8 @@ function TextBoxMulti:new( bounds, text, textSize, editMode, callback )
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -874,6 +980,7 @@ end
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-- Slider.
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--- Slider control
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Slider = {}
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Slider.__index = Slider
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@@ -890,6 +997,8 @@ function Slider:new( bounds, textLeft, textRight, value, minValue, maxValue, cal
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -914,6 +1023,7 @@ end
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-- SliderBar.
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--- Slider Bar control
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SliderBar = {}
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SliderBar.__index = SliderBar
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@@ -930,6 +1040,8 @@ function SliderBar:new( bounds, textLeft, textRight, value, minValue, maxValue,
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -954,6 +1066,7 @@ end
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-- ProgressBar.
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--- Progress Bar control, shows current progress value
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ProgressBar = {}
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ProgressBar.__index = ProgressBar
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@@ -970,6 +1083,8 @@ function ProgressBar:new( bounds, textLeft, textRight, value, minValue, maxValue
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -994,6 +1109,7 @@ end
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-- StatusBar.
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--- Status Bar control, shows info text
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StatusBar = {}
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StatusBar.__index = StatusBar
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@@ -1005,6 +1121,8 @@ function StatusBar:new( bounds, text )
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -1023,6 +1141,7 @@ end
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-- DummyRec.
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--- Dummy control for placeholders
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DummyRec = {}
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DummyRec.__index = DummyRec
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@@ -1034,6 +1153,8 @@ function DummyRec:new( bounds, text )
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -1052,6 +1173,7 @@ end
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-- Grid.
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--- Grid control
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Grid = {}
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Grid.__index = Grid
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@@ -1067,6 +1189,8 @@ function Grid:new( bounds, text, spacing, subdivs, callback )
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object.cell = Vec2:new()
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -1095,6 +1219,7 @@ end
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-- ListView.
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--- List View control
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ListView = {}
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ListView.__index = ListView
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@@ -1108,6 +1233,8 @@ function ListView:new( bounds, text, scrollIndex, active, callback )
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object.callback = callback
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object.visible = true
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table.insert( Raygui.elements, object )
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return object
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end
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@@ -1136,6 +1263,7 @@ end
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-- ListViewEx.
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--- List View with extended parameters
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ListViewEx = {}
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ListViewEx.__index = ListViewEx
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@@ -1150,6 +1278,8 @@ function ListViewEx:new( bounds, text, focus, scrollIndex, active, callback )
|
||||
object.callback = callback
|
||||
object.visible = true
|
||||
|
||||
table.insert( Raygui.elements, object )
|
||||
|
||||
return object
|
||||
end
|
||||
|
||||
@@ -1178,10 +1308,11 @@ end
|
||||
|
||||
-- MessageBox.
|
||||
|
||||
--- Message Box control, displays a message
|
||||
MessageBox = {}
|
||||
MessageBox.__index = MessageBox
|
||||
|
||||
function MessageBox:new( bounds, title, message, buttons, callback )
|
||||
function MessageBox:new( bounds, title, message, buttons, callback, grabCallback, dragCallback )
|
||||
local object = setmetatable( {}, MessageBox )
|
||||
|
||||
object.bounds = bounds:clone()
|
||||
@@ -1189,9 +1320,14 @@ function MessageBox:new( bounds, title, message, buttons, callback )
|
||||
object.message = message
|
||||
object.buttons = buttons
|
||||
object.callback = callback
|
||||
object.grabCallback = grabCallback
|
||||
object.dragCallback = dragCallback
|
||||
|
||||
object.buttonIndex = -1
|
||||
object.visible = true
|
||||
object.draggable = true
|
||||
|
||||
table.insert( Raygui.elements, object )
|
||||
|
||||
return object
|
||||
end
|
||||
@@ -1201,7 +1337,7 @@ function MessageBox:getItem( id )
|
||||
end
|
||||
|
||||
function MessageBox:process()
|
||||
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
|
||||
return Raygui.drag( self )
|
||||
end
|
||||
|
||||
function MessageBox:draw()
|
||||
@@ -1219,10 +1355,11 @@ end
|
||||
|
||||
-- TextInputBox.
|
||||
|
||||
--- Text Input Box control, ask for text, supports secret
|
||||
TextInputBox = {}
|
||||
TextInputBox.__index = TextInputBox
|
||||
|
||||
function TextInputBox:new( bounds, title, message, buttons, text, textMaxSize, secretViewActive, callback )
|
||||
function TextInputBox:new( bounds, title, message, buttons, text, textMaxSize, secretViewActive, callback, grabCallback, dragCallback )
|
||||
local object = setmetatable( {}, TextInputBox )
|
||||
|
||||
object.bounds = bounds:clone()
|
||||
@@ -1233,9 +1370,14 @@ function TextInputBox:new( bounds, title, message, buttons, text, textMaxSize, s
|
||||
object.textMaxSize = textMaxSize
|
||||
object.secretViewActive = secretViewActive
|
||||
object.callback = callback
|
||||
object.grabCallback = grabCallback
|
||||
object.dragCallback = dragCallback
|
||||
|
||||
object.buttonIndex = -1
|
||||
object.visible = true
|
||||
object.draggable = true
|
||||
|
||||
table.insert( Raygui.elements, object )
|
||||
|
||||
return object
|
||||
end
|
||||
@@ -1245,7 +1387,7 @@ function TextInputBox:getItem( id )
|
||||
end
|
||||
|
||||
function TextInputBox:process()
|
||||
return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
|
||||
return Raygui.drag( self )
|
||||
end
|
||||
|
||||
function TextInputBox:draw()
|
||||
@@ -1263,6 +1405,7 @@ end
|
||||
|
||||
-- ColorPicker.
|
||||
|
||||
--- Color Picker control ( multiple color controls )
|
||||
ColorPicker = {}
|
||||
ColorPicker.__index = ColorPicker
|
||||
|
||||
@@ -1276,6 +1419,8 @@ function ColorPicker:new( bounds, text, color, callback )
|
||||
|
||||
object.visible = true
|
||||
|
||||
table.insert( Raygui.elements, object )
|
||||
|
||||
return object
|
||||
end
|
||||
|
||||
@@ -1301,6 +1446,7 @@ end
|
||||
|
||||
-- ColorPanel.
|
||||
|
||||
--- Color Panel control
|
||||
ColorPanel = {}
|
||||
ColorPanel.__index = ColorPanel
|
||||
|
||||
@@ -1314,6 +1460,8 @@ function ColorPanel:new( bounds, text, color, callback )
|
||||
|
||||
object.visible = true
|
||||
|
||||
table.insert( Raygui.elements, object )
|
||||
|
||||
return object
|
||||
end
|
||||
|
||||
@@ -1339,6 +1487,7 @@ end
|
||||
|
||||
-- ColorBarAlpha.
|
||||
|
||||
--- Color Bar Alpha control
|
||||
ColorBarAlpha = {}
|
||||
ColorBarAlpha.__index = ColorBarAlpha
|
||||
|
||||
@@ -1352,6 +1501,8 @@ function ColorBarAlpha:new( bounds, text, alpha, callback )
|
||||
|
||||
object.visible = true
|
||||
|
||||
table.insert( Raygui.elements, object )
|
||||
|
||||
return object
|
||||
end
|
||||
|
||||
@@ -1375,6 +1526,7 @@ end
|
||||
|
||||
-- ColorBarHue.
|
||||
|
||||
--- Color Bar Hue control
|
||||
ColorBarHue = {}
|
||||
ColorBarHue.__index = ColorBarHue
|
||||
|
||||
@@ -1388,6 +1540,8 @@ function ColorBarHue:new( bounds, text, value, callback )
|
||||
|
||||
object.visible = true
|
||||
|
||||
table.insert( Raygui.elements, object )
|
||||
|
||||
return object
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user