Pointer variable declaration style change.
This commit is contained in:
@@ -1,52 +1,52 @@
|
||||
#pragma once
|
||||
|
||||
/* Audio device management functions. */
|
||||
int laudioInitAudioDevice( lua_State *L );
|
||||
int laudioCloseAudioDevice( lua_State *L );
|
||||
int laudioIsAudioDeviceReady( lua_State *L );
|
||||
int laudioSetMasterVolume( lua_State *L );
|
||||
int laudioGetMasterVolume( lua_State *L );
|
||||
int laudioInitAudioDevice( lua_State* L );
|
||||
int laudioCloseAudioDevice( lua_State* L );
|
||||
int laudioIsAudioDeviceReady( lua_State* L );
|
||||
int laudioSetMasterVolume( lua_State* L );
|
||||
int laudioGetMasterVolume( lua_State* L );
|
||||
/* Wave/Sound loading/unloading functions. */
|
||||
int laudioLoadSound( lua_State *L );
|
||||
int laudioLoadWave( lua_State *L );
|
||||
int laudioLoadWaveFromMemory( lua_State *L );
|
||||
int laudioIsWaveReady( lua_State *L );
|
||||
int laudioLoadSoundFromWave( lua_State *L );
|
||||
int laudioLoadSoundAlias( lua_State *L );
|
||||
int laudioIsSoundReady( lua_State *L );
|
||||
int laudioUnloadWave( lua_State *L );
|
||||
int laudioUnloadSound( lua_State *L );
|
||||
int laudioUnloadSoundAlias( lua_State *L );
|
||||
int laudioExportWave( lua_State *L );
|
||||
int laudioExportWaveAsCode( lua_State *L );
|
||||
int laudioLoadSound( lua_State* L );
|
||||
int laudioLoadWave( lua_State* L );
|
||||
int laudioLoadWaveFromMemory( lua_State* L );
|
||||
int laudioIsWaveReady( lua_State* L );
|
||||
int laudioLoadSoundFromWave( lua_State* L );
|
||||
int laudioLoadSoundAlias( lua_State* L );
|
||||
int laudioIsSoundReady( lua_State* L );
|
||||
int laudioUnloadWave( lua_State* L );
|
||||
int laudioUnloadSound( lua_State* L );
|
||||
int laudioUnloadSoundAlias( lua_State* L );
|
||||
int laudioExportWave( lua_State* L );
|
||||
int laudioExportWaveAsCode( lua_State* L );
|
||||
/* Wave/Sound management functions. */
|
||||
int laudioPlaySound( lua_State *L );
|
||||
int laudioStopSound( lua_State *L );
|
||||
int laudioPauseSound( lua_State *L );
|
||||
int laudioResumeSound( lua_State *L );
|
||||
int laudioIsSoundPlaying( lua_State *L );
|
||||
int laudioSetSoundVolume( lua_State *L );
|
||||
int laudioSetSoundPitch( lua_State *L );
|
||||
int laudioSetSoundPan( lua_State *L );
|
||||
int laudioWaveFormat( lua_State *L );
|
||||
int laudioWaveCopy( lua_State *L );
|
||||
int laudioWaveCrop( lua_State *L );
|
||||
int laudioPlaySound( lua_State* L );
|
||||
int laudioStopSound( lua_State* L );
|
||||
int laudioPauseSound( lua_State* L );
|
||||
int laudioResumeSound( lua_State* L );
|
||||
int laudioIsSoundPlaying( lua_State* L );
|
||||
int laudioSetSoundVolume( lua_State* L );
|
||||
int laudioSetSoundPitch( lua_State* L );
|
||||
int laudioSetSoundPan( lua_State* L );
|
||||
int laudioWaveFormat( lua_State* L );
|
||||
int laudioWaveCopy( lua_State* L );
|
||||
int laudioWaveCrop( lua_State* L );
|
||||
/* Music management functions. */
|
||||
int laudioLoadMusicStream( lua_State *L );
|
||||
int laudioLoadMusicStreamFromMemory( lua_State *L );
|
||||
int laudioIsMusicReady( lua_State *L );
|
||||
int laudioUnloadMusicStream( lua_State *L );
|
||||
int laudioPlayMusicStream( lua_State *L );
|
||||
int laudioIsMusicStreamPlaying( lua_State *L );
|
||||
int laudioUpdateMusicStream( lua_State *L );
|
||||
int laudioStopMusicStream( lua_State *L );
|
||||
int laudioPauseMusicStream( lua_State *L );
|
||||
int laudioResumeMusicStream( lua_State *L );
|
||||
int laudioSeekMusicStream( lua_State *L );
|
||||
int laudioSetMusicVolume( lua_State *L );
|
||||
int laudioSetMusicPitch( lua_State *L );
|
||||
int laudioSetMusicPan( lua_State *L );
|
||||
int laudioSetMusicLooping( lua_State *L );
|
||||
int laudioGetMusicLooping( lua_State *L );
|
||||
int laudioGetMusicTimeLength( lua_State *L );
|
||||
int laudioGetMusicTimePlayed( lua_State *L );
|
||||
int laudioLoadMusicStream( lua_State* L );
|
||||
int laudioLoadMusicStreamFromMemory( lua_State* L );
|
||||
int laudioIsMusicReady( lua_State* L );
|
||||
int laudioUnloadMusicStream( lua_State* L );
|
||||
int laudioPlayMusicStream( lua_State* L );
|
||||
int laudioIsMusicStreamPlaying( lua_State* L );
|
||||
int laudioUpdateMusicStream( lua_State* L );
|
||||
int laudioStopMusicStream( lua_State* L );
|
||||
int laudioPauseMusicStream( lua_State* L );
|
||||
int laudioResumeMusicStream( lua_State* L );
|
||||
int laudioSeekMusicStream( lua_State* L );
|
||||
int laudioSetMusicVolume( lua_State* L );
|
||||
int laudioSetMusicPitch( lua_State* L );
|
||||
int laudioSetMusicPan( lua_State* L );
|
||||
int laudioSetMusicLooping( lua_State* L );
|
||||
int laudioGetMusicLooping( lua_State* L );
|
||||
int laudioGetMusicTimeLength( lua_State* L );
|
||||
int laudioGetMusicTimePlayed( lua_State* L );
|
||||
|
||||
Reference in New Issue
Block a user