Pointer variable declaration style change.
This commit is contained in:
@@ -1,120 +1,120 @@
|
||||
#pragma once
|
||||
|
||||
/* Image loading functions. */
|
||||
int ltexturesLoadImage( lua_State *L );
|
||||
int ltexturesLoadImageRaw( lua_State *L );
|
||||
int ltexturesLoadImageSvg( lua_State *L );
|
||||
int ltexturesLoadImageAnim( lua_State *L );
|
||||
int ltexturesLoadImageFromMemory( lua_State *L );
|
||||
int ltexturesLoadImageFromData( lua_State *L );
|
||||
int ltexturesLoadImageFromTexture( lua_State *L );
|
||||
int ltexturesLoadImageFromScreen( lua_State *L );
|
||||
int ltextureIsImageReady( lua_State *L );
|
||||
int ltextureUnloadImage( lua_State *L );
|
||||
int ltexturesExportImage( lua_State *L );
|
||||
int ltexturesExportImageToMemory( lua_State *L );
|
||||
int ltexturesExportImageAsCode( lua_State *L );
|
||||
int ltexturesLoadImage( lua_State* L );
|
||||
int ltexturesLoadImageRaw( lua_State* L );
|
||||
int ltexturesLoadImageSvg( lua_State* L );
|
||||
int ltexturesLoadImageAnim( lua_State* L );
|
||||
int ltexturesLoadImageFromMemory( lua_State* L );
|
||||
int ltexturesLoadImageFromData( lua_State* L );
|
||||
int ltexturesLoadImageFromTexture( lua_State* L );
|
||||
int ltexturesLoadImageFromScreen( lua_State* L );
|
||||
int ltextureIsImageReady( lua_State* L );
|
||||
int ltextureUnloadImage( lua_State* L );
|
||||
int ltexturesExportImage( lua_State* L );
|
||||
int ltexturesExportImageToMemory( lua_State* L );
|
||||
int ltexturesExportImageAsCode( lua_State* L );
|
||||
/* Image generation functions. */
|
||||
int ltexturesGenImageColor( lua_State *L );
|
||||
int ltexturesGenImageGradientLinear( lua_State *L );
|
||||
int ltexturesGenImageGradientRadial( lua_State *L );
|
||||
int ltexturesGenImageGradientSquare( lua_State *L );
|
||||
int ltexturesGenImageChecked( lua_State *L );
|
||||
int ltexturesGenImageWhiteNoise( lua_State *L );
|
||||
int ltexturesGenImagePerlinNoise( lua_State *L );
|
||||
int ltexturesGenImageCellular( lua_State *L );
|
||||
int ltexturesGenImageText( lua_State *L );
|
||||
int ltexturesGenImageColor( lua_State* L );
|
||||
int ltexturesGenImageGradientLinear( lua_State* L );
|
||||
int ltexturesGenImageGradientRadial( lua_State* L );
|
||||
int ltexturesGenImageGradientSquare( lua_State* L );
|
||||
int ltexturesGenImageChecked( lua_State* L );
|
||||
int ltexturesGenImageWhiteNoise( lua_State* L );
|
||||
int ltexturesGenImagePerlinNoise( lua_State* L );
|
||||
int ltexturesGenImageCellular( lua_State* L );
|
||||
int ltexturesGenImageText( lua_State* L );
|
||||
/* Image manipulation functions. */
|
||||
int ltexturesImageCopy( lua_State *L );
|
||||
int ltexturesImageFromImage( lua_State *L );
|
||||
int ltexturesImageText( lua_State *L );
|
||||
int ltexturesImageFormat( lua_State *L );
|
||||
int ltexturesImageToPOT( lua_State *L );
|
||||
int ltexturesImageCrop( lua_State *L );
|
||||
int ltexturesImageAlphaCrop( lua_State *L );
|
||||
int ltexturesImageAlphaClear( lua_State *L );
|
||||
int ltexturesImageAlphaMask( lua_State *L );
|
||||
int ltexturesImageAlphaPremultiply( lua_State *L );
|
||||
int ltexturesImageBlurGaussian( lua_State *L );
|
||||
int ltexturesImageResize( lua_State *L );
|
||||
int ltexturesImageResizeNN( lua_State *L );
|
||||
int ltexturesImageResizeCanvas( lua_State *L );
|
||||
int ltexturesImageMipmaps( lua_State *L );
|
||||
int ltexturesImageDither( lua_State *L );
|
||||
int ltexturesImageFlipVertical( lua_State *L );
|
||||
int ltexturesImageFlipHorizontal( lua_State *L );
|
||||
int ltexturesImageRotate( lua_State *L );
|
||||
int ltexturesImageRotateCW( lua_State *L );
|
||||
int ltexturesImageRotateCCW( lua_State *L );
|
||||
int ltexturesImageColorTint( lua_State *L );
|
||||
int ltexturesImageColorInvert( lua_State *L );
|
||||
int ltexturesImageColorGrayscale( lua_State *L );
|
||||
int ltexturesImageColorContrast( lua_State *L );
|
||||
int ltexturesImageColorBrightness( lua_State *L );
|
||||
int ltexturesImageColorReplace( lua_State *L );
|
||||
int ltexturesLoadImageColors( lua_State *L );
|
||||
int ltexturesLoadImagePalette( lua_State *L );
|
||||
int ltexturesGetImageAlphaBorder( lua_State *L );
|
||||
int ltexturesGetImageColor( lua_State *L );
|
||||
int ltexturesImageCopy( lua_State* L );
|
||||
int ltexturesImageFromImage( lua_State* L );
|
||||
int ltexturesImageText( lua_State* L );
|
||||
int ltexturesImageFormat( lua_State* L );
|
||||
int ltexturesImageToPOT( lua_State* L );
|
||||
int ltexturesImageCrop( lua_State* L );
|
||||
int ltexturesImageAlphaCrop( lua_State* L );
|
||||
int ltexturesImageAlphaClear( lua_State* L );
|
||||
int ltexturesImageAlphaMask( lua_State* L );
|
||||
int ltexturesImageAlphaPremultiply( lua_State* L );
|
||||
int ltexturesImageBlurGaussian( lua_State* L );
|
||||
int ltexturesImageResize( lua_State* L );
|
||||
int ltexturesImageResizeNN( lua_State* L );
|
||||
int ltexturesImageResizeCanvas( lua_State* L );
|
||||
int ltexturesImageMipmaps( lua_State* L );
|
||||
int ltexturesImageDither( lua_State* L );
|
||||
int ltexturesImageFlipVertical( lua_State* L );
|
||||
int ltexturesImageFlipHorizontal( lua_State* L );
|
||||
int ltexturesImageRotate( lua_State* L );
|
||||
int ltexturesImageRotateCW( lua_State* L );
|
||||
int ltexturesImageRotateCCW( lua_State* L );
|
||||
int ltexturesImageColorTint( lua_State* L );
|
||||
int ltexturesImageColorInvert( lua_State* L );
|
||||
int ltexturesImageColorGrayscale( lua_State* L );
|
||||
int ltexturesImageColorContrast( lua_State* L );
|
||||
int ltexturesImageColorBrightness( lua_State* L );
|
||||
int ltexturesImageColorReplace( lua_State* L );
|
||||
int ltexturesLoadImageColors( lua_State* L );
|
||||
int ltexturesLoadImagePalette( lua_State* L );
|
||||
int ltexturesGetImageAlphaBorder( lua_State* L );
|
||||
int ltexturesGetImageColor( lua_State* L );
|
||||
/* Image configuration functions. */
|
||||
int ltexturesGetImageData( lua_State *L );
|
||||
int ltexturesGetImageSize( lua_State *L );
|
||||
int ltexturesGetImageMipmaps( lua_State *L );
|
||||
int ltexturesGetImageFormat( lua_State *L );
|
||||
int ltexturesGetImageData( lua_State* L );
|
||||
int ltexturesGetImageSize( lua_State* L );
|
||||
int ltexturesGetImageMipmaps( lua_State* L );
|
||||
int ltexturesGetImageFormat( lua_State* L );
|
||||
/* Image drawing functions. */
|
||||
int ltexturesImageClearBackground( lua_State *L );
|
||||
int ltexturesImageDrawPixel( lua_State *L );
|
||||
int ltexturesImageDrawLine( lua_State *L );
|
||||
int ltexturesImageDrawCircle( lua_State *L );
|
||||
int ltexturesImageDrawCircleLines( lua_State *L );
|
||||
int ltexturesImageDrawRectangle( lua_State *L );
|
||||
int ltexturesImageDrawRectangleLines( lua_State *L );
|
||||
int ltexturesImageDraw( lua_State *L );
|
||||
int ltexturesImageDrawTextEx( lua_State *L );
|
||||
int ltexturesImageClearBackground( lua_State* L );
|
||||
int ltexturesImageDrawPixel( lua_State* L );
|
||||
int ltexturesImageDrawLine( lua_State* L );
|
||||
int ltexturesImageDrawCircle( lua_State* L );
|
||||
int ltexturesImageDrawCircleLines( lua_State* L );
|
||||
int ltexturesImageDrawRectangle( lua_State* L );
|
||||
int ltexturesImageDrawRectangleLines( lua_State* L );
|
||||
int ltexturesImageDraw( lua_State* L );
|
||||
int ltexturesImageDrawTextEx( lua_State* L );
|
||||
/* Texture loading functions. */
|
||||
int ltexturesGetTextureDefault( lua_State *L );
|
||||
int ltexturesLoadTexture( lua_State *L );
|
||||
int ltexturesLoadTextureFromImage( lua_State *L );
|
||||
int ltexturesLoadTextureCubemap( lua_State *L );
|
||||
int ltexturesLoadTextureFromData( lua_State *L );
|
||||
int ltexturesLoadRenderTexture( lua_State *L );
|
||||
int ltexturesLoadRenderTextureFromData( lua_State *L );
|
||||
int ltexturesIsTextureReady( lua_State *L );
|
||||
int ltextureUnloadTexture( lua_State *L );
|
||||
int ltexturesIsRenderTextureReady( lua_State *L );
|
||||
int ltextureUnloadRenderTexture( lua_State *L );
|
||||
int ltexturesUpdateTexture( lua_State *L );
|
||||
int ltexturesUpdateTextureRec( lua_State *L );
|
||||
int ltexturesGetTextureDefault( lua_State* L );
|
||||
int ltexturesLoadTexture( lua_State* L );
|
||||
int ltexturesLoadTextureFromImage( lua_State* L );
|
||||
int ltexturesLoadTextureCubemap( lua_State* L );
|
||||
int ltexturesLoadTextureFromData( lua_State* L );
|
||||
int ltexturesLoadRenderTexture( lua_State* L );
|
||||
int ltexturesLoadRenderTextureFromData( lua_State* L );
|
||||
int ltexturesIsTextureReady( lua_State* L );
|
||||
int ltextureUnloadTexture( lua_State* L );
|
||||
int ltexturesIsRenderTextureReady( lua_State* L );
|
||||
int ltextureUnloadRenderTexture( lua_State* L );
|
||||
int ltexturesUpdateTexture( lua_State* L );
|
||||
int ltexturesUpdateTextureRec( lua_State* L );
|
||||
/* Texture configuration functions. */
|
||||
int ltexturesGenTextureMipmaps( lua_State *L );
|
||||
int ltexturesSetTextureFilter( lua_State *L );
|
||||
int ltexturesSetTextureWrap( lua_State *L );
|
||||
int ltexturesGetTextureId( lua_State *L );
|
||||
int ltexturesGetTextureSize( lua_State *L );
|
||||
int ltexturesGetTextureMipmaps( lua_State *L );
|
||||
int ltexturesGetTextureFormat( lua_State *L );
|
||||
int ltexturesGenTextureMipmaps( lua_State* L );
|
||||
int ltexturesSetTextureFilter( lua_State* L );
|
||||
int ltexturesSetTextureWrap( lua_State* L );
|
||||
int ltexturesGetTextureId( lua_State* L );
|
||||
int ltexturesGetTextureSize( lua_State* L );
|
||||
int ltexturesGetTextureMipmaps( lua_State* L );
|
||||
int ltexturesGetTextureFormat( lua_State* L );
|
||||
/* Texture drawing functions. */
|
||||
int ltexturesDrawTexture( lua_State *L );
|
||||
int ltexturesDrawTextureRec( lua_State *L );
|
||||
int ltexturesDrawTexturePro( lua_State *L );
|
||||
int ltexturesDrawTextureNPatch( lua_State *L );
|
||||
int ltexturesDrawTextureNPatchRepeat( lua_State *L );
|
||||
int ltexturesDrawTexture( lua_State* L );
|
||||
int ltexturesDrawTextureRec( lua_State* L );
|
||||
int ltexturesDrawTexturePro( lua_State* L );
|
||||
int ltexturesDrawTextureNPatch( lua_State* L );
|
||||
int ltexturesDrawTextureNPatchRepeat( lua_State* L );
|
||||
/* RenderTexture configuration functions. */
|
||||
int ltexturesGetRenderTextureId( lua_State *L );
|
||||
int ltexturesGetRenderTextureTexture( lua_State *L );
|
||||
int ltexturesGetRenderTextureDepthTexture( lua_State *L );
|
||||
int ltexturesGetRenderTextureId( lua_State* L );
|
||||
int ltexturesGetRenderTextureTexture( lua_State* L );
|
||||
int ltexturesGetRenderTextureDepthTexture( lua_State* L );
|
||||
/* Color/pixel related functions. */
|
||||
int ltexturesFade( lua_State *L );
|
||||
int ltexturesColorToInt( lua_State *L );
|
||||
int ltexturesColorNormalize( lua_State *L );
|
||||
int ltexturesColorFromNormalized( lua_State *L );
|
||||
int ltexturesColorToHSV( lua_State *L );
|
||||
int ltexturesColorFromHSV( lua_State *L );
|
||||
int ltexturesColorTint( lua_State *L );
|
||||
int ltexturesColorBrightness( lua_State *L );
|
||||
int ltexturesColorContrast( lua_State *L );
|
||||
int ltexturesColorAlpha( lua_State *L );
|
||||
int ltexturesColorAlphaBlend( lua_State *L );
|
||||
int ltexturesGetColor( lua_State *L );
|
||||
int ltexturesGetPixelColor( lua_State *L );
|
||||
int ltexturesGetPixelDataSize( lua_State *L );
|
||||
int ltexturesFade( lua_State* L );
|
||||
int ltexturesColorToInt( lua_State* L );
|
||||
int ltexturesColorNormalize( lua_State* L );
|
||||
int ltexturesColorFromNormalized( lua_State* L );
|
||||
int ltexturesColorToHSV( lua_State* L );
|
||||
int ltexturesColorFromHSV( lua_State* L );
|
||||
int ltexturesColorTint( lua_State* L );
|
||||
int ltexturesColorBrightness( lua_State* L );
|
||||
int ltexturesColorContrast( lua_State* L );
|
||||
int ltexturesColorAlpha( lua_State* L );
|
||||
int ltexturesColorAlphaBlend( lua_State* L );
|
||||
int ltexturesGetColor( lua_State* L );
|
||||
int ltexturesGetPixelColor( lua_State* L );
|
||||
int ltexturesGetPixelDataSize( lua_State* L );
|
||||
|
||||
Reference in New Issue
Block a user