Pointer variable declaration style change.

This commit is contained in:
jussi
2024-02-18 19:46:50 +02:00
parent 9b27daefc2
commit 836c9d1d00
33 changed files with 2476 additions and 2476 deletions

View File

@@ -15,7 +15,7 @@ Ease linear
- Success return float
*/
int leasingsEaseLinear( lua_State *L ) {
int leasingsEaseLinear( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -37,7 +37,7 @@ Ease sine in
- Success return float
*/
int leasingsEaseSineIn( lua_State *L ) {
int leasingsEaseSineIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -55,7 +55,7 @@ Ease sine out
- Success return float
*/
int leasingsEaseSineOut( lua_State *L ) {
int leasingsEaseSineOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -73,7 +73,7 @@ Ease sine in out
- Success return float
*/
int leasingsEaseSineInOut( lua_State *L ) {
int leasingsEaseSineInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -95,7 +95,7 @@ Ease circle in
- Success return float
*/
int leasingsEaseCircIn( lua_State *L ) {
int leasingsEaseCircIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -113,7 +113,7 @@ Ease circle out
- Success return float
*/
int leasingsEaseCircOut( lua_State *L ) {
int leasingsEaseCircOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -131,7 +131,7 @@ Ease circle in out
- Success return float
*/
int leasingsEaseCircInOut( lua_State *L ) {
int leasingsEaseCircInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -153,7 +153,7 @@ Ease cubic in
- Success return float
*/
int leasingsEaseCubicIn( lua_State *L ) {
int leasingsEaseCubicIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -171,7 +171,7 @@ Ease cubic out
- Success return float
*/
int leasingsEaseCubicOut( lua_State *L ) {
int leasingsEaseCubicOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -189,7 +189,7 @@ Ease cubic in out
- Success return float
*/
int leasingsEaseCubicInOut( lua_State *L ) {
int leasingsEaseCubicInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -211,7 +211,7 @@ Ease quadratic in
- Success return float
*/
int leasingsEaseQuadIn( lua_State *L ) {
int leasingsEaseQuadIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -229,7 +229,7 @@ Ease quadratic out
- Success return float
*/
int leasingsEaseQuadOut( lua_State *L ) {
int leasingsEaseQuadOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -247,7 +247,7 @@ Ease quadratic in out
- Success return float
*/
int leasingsEaseQuadInOut( lua_State *L ) {
int leasingsEaseQuadInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -269,7 +269,7 @@ Ease exponential in
- Success return float
*/
int leasingsEaseExpoIn( lua_State *L ) {
int leasingsEaseExpoIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -287,7 +287,7 @@ Ease exponential out
- Success return float
*/
int leasingsEaseExpoOut( lua_State *L ) {
int leasingsEaseExpoOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -305,7 +305,7 @@ Ease exponential in out
- Success return float
*/
int leasingsEaseExpoInOut( lua_State *L ) {
int leasingsEaseExpoInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -327,7 +327,7 @@ Ease back in
- Success return float
*/
int leasingsEaseBackIn( lua_State *L ) {
int leasingsEaseBackIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -345,7 +345,7 @@ Ease back out
- Success return float
*/
int leasingsEaseBackOut( lua_State *L ) {
int leasingsEaseBackOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -363,7 +363,7 @@ Ease back in out
- Success return float
*/
int leasingsEaseBackInOut( lua_State *L ) {
int leasingsEaseBackInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -385,7 +385,7 @@ Ease bounce in
- Success return float
*/
int leasingsEaseBounceIn( lua_State *L ) {
int leasingsEaseBounceIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -403,7 +403,7 @@ Ease bounce out
- Success return float
*/
int leasingsEaseBounceOut( lua_State *L ) {
int leasingsEaseBounceOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -421,7 +421,7 @@ Ease bounce in out
- Success return float
*/
int leasingsEaseBounceInOut( lua_State *L ) {
int leasingsEaseBounceInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -443,7 +443,7 @@ Ease elastic in
- Success return float
*/
int leasingsEaseElasticIn( lua_State *L ) {
int leasingsEaseElasticIn( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -461,7 +461,7 @@ Ease elastic out
- Success return float
*/
int leasingsEaseElasticOut( lua_State *L ) {
int leasingsEaseElasticOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );
@@ -479,7 +479,7 @@ Ease elastic in out
- Success return float
*/
int leasingsEaseElasticInOut( lua_State *L ) {
int leasingsEaseElasticInOut( lua_State* L ) {
float t = luaL_checknumber( L, 1 );
float b = luaL_checknumber( L, 2 );
float c = luaL_checknumber( L, 3 );