GC_UNLOAD build time define and replaced with flag to change it at runtime.
This commit is contained in:
@@ -1680,6 +1680,11 @@ function RL.OpenURL( url ) end
|
||||
---@return any enabled
|
||||
function RL.IsGCUnloadEnabled() end
|
||||
|
||||
---Set Lua garbage collection to unload object data
|
||||
---@param enabled boolean
|
||||
---@return any RL.SetGCUnload
|
||||
function RL.SetGCUnload( enabled ) end
|
||||
|
||||
-- Core - Files management functions
|
||||
|
||||
---Return game directory (where main.lua is located)
|
||||
|
||||
Reference in New Issue
Block a user