Raygui lib enhancements and Raygui lib extensions example.
This commit is contained in:
@@ -76,8 +76,11 @@ end
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function WindowBox:draw()
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local result = RL.GuiWindowBox( self.bounds, self.text )
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if result == 1 and self.callback ~= nil then
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self.callback( self )
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if result == 1 then
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-- //TODO Could add self._parent:clickedInBounds( closeButtonBounds )
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if self.callback ~= nil then
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self.callback( self )
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end
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end
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end
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@@ -216,10 +219,17 @@ function GuiTabBar:draw()
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result, self.active = RL.GuiTabBar( self.bounds, self.text, self.active )
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if self.active ~= oldActive and self.callback ~= nil then
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self.callback( self )
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if self.active ~= oldActive then
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if not self._parent:clickedInBounds( self.bounds ) then
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self.active = oldActive
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return
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end
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if self.callback ~= nil then
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self.callback( self )
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end
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end
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if 0 <= result and self.closeCallback ~= nil then
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if 0 <= result and self.closeCallback ~= nil and self._parent:clickedInBounds( self.bounds ) then
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self.closeCallback( self, result )
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end
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end
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@@ -268,7 +278,7 @@ function ScrollPanel:draw()
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self.scroll = Vec2:new( scroll )
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if self.scroll ~= oldScroll then
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self._parent.scrolling = true
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self._parent:checkScrolling()
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if self.callback ~= nil then
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self.callback( self )
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@@ -344,7 +354,7 @@ end
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function Button:draw()
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local result = RL.GuiButton( self.bounds, self.text )
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if result == 1 and self.callback ~= nil then
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if result == 1 and self.callback ~= nil and self._parent:clickedInBounds( self.bounds ) then
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self.callback( self )
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end
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end
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@@ -381,7 +391,7 @@ end
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function LabelButton:draw()
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local result = RL.GuiLabelButton( self.bounds, self.text )
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if result == 1 and self.callback ~= nil then
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if result == 1 and self.callback ~= nil and self._parent:clickedInBounds( self.bounds ) then
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self.callback( self )
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end
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end
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@@ -421,8 +431,15 @@ function Toggle:draw()
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_, self.active = RL.GuiToggle( self.bounds, self.text, self.active )
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if self.active ~= oldActive and self.callback ~= nil then
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self.callback( self )
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if self.active ~= oldActive then
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if not self._parent:clickedInBounds( self.bounds ) then
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self.active = oldActive
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return
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end
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if self.callback ~= nil then
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self.callback( self )
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end
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end
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end
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@@ -449,6 +466,7 @@ function ToggleGroup:new( bounds, text, active, callback )
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object.visible = true
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object.disabled = false
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object.focusBounds = {}
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object.viewBounds = bounds:clone()
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object:updateFocusBounds()
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return object
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@@ -472,17 +490,20 @@ function ToggleGroup:updateFocusBounds()
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local _, rowItemCounts = getItemCount( self.text )
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self.focusBounds = {}
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self.viewBounds = self.bounds:clone()
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for y, rowItemCount in ipairs( rowItemCounts ) do
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for x = 1, rowItemCount do
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local pos = Vec2:new( x - 1, y - 1 )
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table.insert( self.focusBounds, Rect:new(
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local focusBound = Rect:new(
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self.bounds.x + pos.x * ( self.bounds.width + RL.GuiGetStyle( RL.TOGGLE, RL.GROUP_PADDING ) ),
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self.bounds.y + pos.y * ( self.bounds.height + RL.GuiGetStyle( RL.TOGGLE, RL.GROUP_PADDING ) ),
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self.bounds.width,
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self.bounds.height
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) )
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)
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table.insert( self.focusBounds, focusBound )
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self.viewBounds = self.viewBounds:fit( focusBound )
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end
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end
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end
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@@ -502,8 +523,24 @@ function ToggleGroup:draw()
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_, self.active = RL.GuiToggleGroup( self.bounds, self.text, self.active )
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if self.active ~= oldActive and self.callback ~= nil then
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self.callback( self )
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if self.active ~= oldActive then
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local inBounds = false
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for _, bounds in ipairs( self.focusBounds ) do
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if self._parent:clickedInBounds( bounds ) then
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inBounds = true
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break
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end
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end
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if not inBounds then
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self.active = oldActive
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return
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end
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if self.callback ~= nil then
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self.callback( self )
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end
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end
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end
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@@ -531,69 +568,42 @@ function CheckBox:new( bounds, text, checked, callback )
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object.visible = true
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object.disabled = false
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object.textBounds = Rect:new()
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object.focusBounds = bounds:clone()
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object:updateFocusBounds()
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return object
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end
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function CheckBox:setText( text )
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self.text = text
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self:updateFocusBounds()
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end
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function CheckBox:updateFocusBounds()
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if self.text == "" then
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return
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end
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local textSize = Vec2:new( RL.MeasureText(
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RL.GuiGetFont(),
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self.text,
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RL.GuiGetStyle( RL.DEFAULT, RL.TEXT_SIZE ),
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RL.GuiGetStyle( RL.DEFAULT, RL.TEXT_SPACING )
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) )
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local textBounds = Rect:new()
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textBounds.width = textSize.x
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textBounds.height = textSize.y
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textBounds.x = self.bounds.x + self.bounds.width + RL.GuiGetStyle( RL.CHECKBOX, RL.TEXT_PADDING )
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textBounds.x = self.bounds.y + self.bounds.height / 2 - RL.GuiGetStyle( RL.CHECKBOX, RL.TEXT_SIZE ) / 2
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if RL.GuiGetStyle( RL.CHECKBOX, RL.TEXT_ALIGNMENT ) == RL.TEXT_ALIGN_LEFT then
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textBounds.x = self.bounds.x - textBounds.width - RL.GuiGetStyle( RL.CHECKBOX, RL.TEXT_PADDING )
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self.focusBounds.x = textBounds.x
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else
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self.focusBounds.x = self.bounds.x
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end
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self.focusBounds.y = self.bounds.y
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self.focusBounds.width = self.bounds.width + textBounds.width + RL.GuiGetStyle( RL.CHECKBOX, RL.TEXT_PADDING )
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self.focusBounds.height = self.bounds.height
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end
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function CheckBox:process()
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self.focusBounds = self.bounds:fit( self.textBounds )
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return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.focusBounds )
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end
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function CheckBox:draw()
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local oldChecked = self.checked
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local textBounds = nil
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_, self.checked = RL.GuiCheckBox( self.bounds, self.text, self.checked )
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_, self.checked, textBounds = RL.GuiCheckBox( self.bounds, self.text, self.checked )
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self.textBounds:set( textBounds )
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if self.checked ~= oldChecked and self.callback ~= nil then
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self.callback( self )
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if self.checked ~= oldChecked then
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if not self._parent:clickedInBounds( self.focusBounds ) then
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self.checked = oldChecked
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end
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if self.callback ~= nil then
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self.callback( self )
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end
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end
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-- RL.DrawRectangleLines( self.focusBounds, RL.RED )
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end
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function CheckBox:setPosition( pos )
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self.bounds.x = pos.x
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self.bounds.y = pos.y
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self:updateFocusBounds()
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end
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-- ComboBox.
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@@ -626,8 +636,15 @@ function ComboBox:draw()
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_, self.active = RL.GuiComboBox( self.bounds, self.text, self.active )
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if self.active ~= oldActive and self.callback ~= nil then
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self.callback( self )
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if self.active ~= oldActive then
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if not self._parent:clickedInBounds( self.bounds ) then
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self.active = oldActive
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return
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end
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if self.callback ~= nil then
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self.callback( self )
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end
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end
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end
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@@ -655,7 +672,7 @@ function DropdownBox:new( bounds, text, active, editMode, callback )
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object.visible = true
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object.disabled = false
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object.editModeBounds = bounds:clone()
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object:updateFocusBounds()
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object:updateEditModeBounds()
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return object
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end
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@@ -663,14 +680,14 @@ end
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function DropdownBox:setText( text )
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self.text = text
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self:updateFocusBounds()
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self:updateEditModeBounds()
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end
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function DropdownBox:getItem( id )
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return getItems( self.text )[ id + 1 ]
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end
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function DropdownBox:updateFocusBounds()
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function DropdownBox:updateEditModeBounds()
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if self.text == "" then
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return
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end
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@@ -715,39 +732,55 @@ local Spinner = {}
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Spinner.__index = Spinner
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function Spinner:new( bounds, text, value, minValue, maxValue, editMode, callback )
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local object = setmetatable( {}, self )
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local object = setmetatable( {}, self )
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object._parent = nil
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object.bounds = bounds:clone()
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object.text = text
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object.value = value
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object.minValue = minValue
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object.maxValue = maxValue
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object.editMode = editMode
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object.callback = callback
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object.bounds = bounds:clone()
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object.text = text
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object.value = value
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object.minValue = minValue
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object.maxValue = maxValue
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object.editMode = editMode
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object.callback = callback
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object.visible = true
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object.disabled = false
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object.textBounds = Rect:new()
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object.viewBounds = bounds:clone()
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return object
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end
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function Spinner:setText( text )
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self.text = text
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end
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function Spinner:process()
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self.viewBounds = self.bounds:fit( self.textBounds )
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return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
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end
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function Spinner:draw()
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local result = 0
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local oldValue = self.value
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local textBounds
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result, self.value = RL.GuiSpinner( self.bounds, self.text, self.value, self.minValue, self.maxValue, self.editMode )
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result, self.value, textBounds = RL.GuiSpinner( self.bounds, self.text, self.value, self.minValue, self.maxValue, self.editMode )
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self.textBounds:set( textBounds )
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if result == 1 then
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self._parent:editMode( self.editMode )
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self.editMode = not self.editMode
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end
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if self.value ~= oldValue and self.callback ~= nil then
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self.callback( self )
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if self.value ~= oldValue then
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if not self._parent:clickedInBounds( self.bounds ) then
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self.value = oldValue
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return
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end
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if self.callback ~= nil then
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self.callback( self )
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end
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end
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end
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@@ -765,30 +798,39 @@ ValueBox.__index = ValueBox
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function ValueBox:new( bounds, text, value, minValue, maxValue, editMode, callback )
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local object = setmetatable( {}, self )
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object._parent = nil
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object.bounds = bounds:clone()
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object.text = text
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object.value = value
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object.minValue = minValue
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object.maxValue = maxValue
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object.editMode = editMode
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object.callback = callback
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object.bounds = bounds:clone()
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object.text = text
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object.value = value
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object.minValue = minValue
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object.maxValue = maxValue
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object.editMode = editMode
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object.callback = callback
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object.visible = true
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object.disabled = false
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object.textBounds = Rect:new()
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object.viewBounds = bounds:clone()
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return object
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end
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function ValueBox:setText( text )
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self.text = text
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end
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function ValueBox:process()
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self.viewBounds = self.bounds:fit( self.textBounds )
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return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
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end
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function ValueBox:draw()
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local result = 0
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local oldValue = self.value
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local textBounds
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result, self.value = RL.GuiValueBox( self.bounds, self.text, self.value, self.minValue, self.maxValue, self.editMode )
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result, self.value, textBounds = RL.GuiValueBox( self.bounds, self.text, self.value, self.minValue, self.maxValue, self.editMode )
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self.textBounds:set( textBounds )
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if result == 1 then
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self._parent:editMode( self.editMode )
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@@ -867,32 +909,42 @@ Slider.__index = Slider
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function Slider:new( bounds, textLeft, textRight, value, minValue, maxValue, callback )
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local object = setmetatable( {}, self )
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object._parent = nil
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object.bounds = bounds:clone()
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object.textLeft = textLeft
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object.textRight = textRight
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object.value = value
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object.minValue = minValue
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object.maxValue = maxValue
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object.callback = callback
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object.bounds = bounds:clone()
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object.textLeft = textLeft
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object.textRight = textRight
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object.value = value
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object.minValue = minValue
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object.maxValue = maxValue
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object.callback = callback
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object.visible = true
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object.disabled = false
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object.textLeftBounds = Rect:new()
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object.textRightBounds = Rect:new()
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object.viewBounds = bounds:clone()
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return object
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end
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function Slider:process()
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self.viewBounds = self.bounds:fit( self.textLeftBounds ):fit( self.textRightBounds )
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return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
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end
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function Slider:draw()
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local oldValue = self.value
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local oldValue, textLeftBounds, textRightBounds = self.value, nil, nil
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_, self.value = RL.GuiSlider( self.bounds, self.textLeft, self.textRight, self.value, self.minValue, self.maxValue )
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_, self.value, textLeftBounds, textRightBounds = RL.GuiSlider( self.bounds, self.textLeft, self.textRight, self.value, self.minValue, self.maxValue )
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self.textLeftBounds:set( textLeftBounds )
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self.textRightBounds:set( textRightBounds )
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if self.value ~= oldValue then
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self._parent.scrolling = true
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if not self._parent:clickedInBounds( self.bounds ) then
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self.value = oldValue
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return
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end
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self._parent:checkScrolling()
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if self.callback ~= nil then
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self.callback( self )
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@@ -925,26 +977,36 @@ function SliderBar:new( bounds, textLeft, textRight, value, minValue, maxValue,
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object.visible = true
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object.disabled = false
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object.textLeftBounds = Rect:new()
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object.textRightBounds = Rect:new()
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object.viewBounds = bounds:clone()
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return object
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end
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function SliderBar:process()
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self.viewBounds = self.bounds:fit( self.textLeftBounds ):fit( self.textRightBounds )
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return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
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end
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function SliderBar:draw()
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local oldValue = self.value
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local oldValue, textLeftBounds, textRightBounds = self.value, nil, nil
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_, self.value = RL.GuiSliderBar( self.bounds, self.textLeft, self.textRight, self.value, self.minValue, self.maxValue )
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_, self.value, textLeftBounds, textRightBounds = RL.GuiSliderBar( self.bounds, self.textLeft, self.textRight, self.value, self.minValue, self.maxValue )
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self.textLeftBounds:set( textLeftBounds )
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self.textRightBounds:set( textRightBounds )
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if self.value ~= oldValue then
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self._parent.scrolling = true
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if self.value ~= oldValue then
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if not self._parent:clickedInBounds( self.bounds ) then
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self.value = oldValue
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return
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end
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self._parent:checkScrolling()
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if self.callback ~= nil then
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self.callback( self )
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end
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end
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end
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end
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function SliderBar:setPosition( pos )
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@@ -972,21 +1034,34 @@ function ProgressBar:new( bounds, textLeft, textRight, value, minValue, maxValue
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object.visible = true
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object.disabled = false
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object.textLeftBounds = Rect:new()
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object.textRightBounds = Rect:new()
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object.viewBounds = bounds:clone()
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return object
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end
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function ProgressBar:process()
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self.viewBounds = self.bounds:fit( self.textLeftBounds ):fit( self.textRightBounds )
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return RL.CheckCollisionPointRec( RL.GetMousePosition(), self.bounds )
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end
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function ProgressBar:draw()
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local oldValue = self.value
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_, self.value = RL.GuiProgressBar( self.bounds, self.textLeft, self.textRight, self.value, self.minValue, self.maxValue )
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local oldValue, textLeftBounds, textRightBounds = self.value, nil, nil
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_, self.value, textLeftBounds, textRightBounds = RL.GuiProgressBar( self.bounds, self.textLeft, self.textRight, self.value, self.minValue, self.maxValue )
|
||||
self.textLeftBounds:set( textLeftBounds )
|
||||
self.textRightBounds:set( textRightBounds )
|
||||
|
||||
if self.value ~= oldValue then
|
||||
self.callback( self )
|
||||
if not self._parent:clickedInBounds( self.bounds ) then
|
||||
self.value = oldValue
|
||||
return
|
||||
end
|
||||
|
||||
if self.callback ~= nil then
|
||||
self.callback( self )
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1002,11 +1077,11 @@ local StatusBar = {}
|
||||
StatusBar.__index = StatusBar
|
||||
|
||||
function StatusBar:new( bounds, text )
|
||||
local object = setmetatable( {}, self )
|
||||
local object = setmetatable( {}, self )
|
||||
object._parent = nil
|
||||
|
||||
object.bounds = bounds:clone()
|
||||
object.text = text
|
||||
object.bounds = bounds:clone()
|
||||
object.text = text
|
||||
|
||||
object.visible = true
|
||||
object.disabled = false
|
||||
@@ -1034,7 +1109,7 @@ local DummyRec = {}
|
||||
DummyRec.__index = DummyRec
|
||||
|
||||
function DummyRec:new( bounds, text )
|
||||
local object = setmetatable( {}, self )
|
||||
local object = setmetatable( {}, self )
|
||||
object._parent = nil
|
||||
|
||||
object.bounds = bounds:clone()
|
||||
@@ -1144,7 +1219,7 @@ function ListView:draw()
|
||||
_, self.scrollIndex, self.active = RL.GuiListView( self.bounds, self.text, self.scrollIndex, self.active )
|
||||
|
||||
if self.scrollIndex ~= oldScrollIndex then
|
||||
self._parent.scrolling = true
|
||||
self._parent:checkScrolling()
|
||||
end
|
||||
if oldActive ~= self.active and self.callback ~= nil then
|
||||
self.callback( self )
|
||||
@@ -1194,7 +1269,7 @@ function ListViewEx:draw()
|
||||
_, self.scrollIndex, self.active, self.focus = RL.GuiListViewEx( self.bounds, self.text, self.scrollIndex, self.active, self.focus )
|
||||
|
||||
if self.scrollIndex ~= oldScrollIndex then
|
||||
self._parent.scrolling = true
|
||||
self._parent:checkScrolling()
|
||||
end
|
||||
if oldActive ~= self.active and self.callback ~= nil then
|
||||
self.callback( self )
|
||||
@@ -1243,7 +1318,7 @@ end
|
||||
function MessageBox:draw()
|
||||
self.buttonIndex = RL.GuiMessageBox( self.bounds, self.title, self.message, self.buttons )
|
||||
|
||||
if 0 <= self.buttonIndex and self.callback ~= nil then
|
||||
if 0 <= self.buttonIndex and self.callback ~= nil and self._parent:clickedInBounds( self.bounds ) then
|
||||
self.callback( self )
|
||||
end
|
||||
end
|
||||
@@ -1293,7 +1368,7 @@ end
|
||||
function TextInputBox:draw()
|
||||
self.buttonIndex, self.text, self.secretViewActive = RL.GuiTextInputBox( self.bounds, self.title, self.message, self.buttons, self.text, self.textMaxSize, self.secretViewActive )
|
||||
|
||||
if 0 <= self.buttonIndex and self.callback ~= nil then
|
||||
if 0 <= self.buttonIndex and self.callback ~= nil and self._parent:clickedInBounds( self.bounds ) then
|
||||
self.callback( self )
|
||||
end
|
||||
end
|
||||
@@ -1349,7 +1424,11 @@ function ColorPicker:draw()
|
||||
self.color = Color:new( color )
|
||||
|
||||
if self.color ~= oldColor then
|
||||
self._parent.scrolling = true
|
||||
if not self._parent:clickedInBounds( self.focusBounds ) then
|
||||
self.color = oldColor
|
||||
return
|
||||
end
|
||||
self._parent:checkScrolling()
|
||||
|
||||
if self.callback ~= nil then
|
||||
self.callback( self )
|
||||
@@ -1393,8 +1472,15 @@ function ColorPanel:draw()
|
||||
|
||||
self.color = Color:new( color )
|
||||
|
||||
if oldColor ~= self.color and self.callback ~= nil then
|
||||
self.callback( self )
|
||||
if oldColor ~= self.color then
|
||||
if not self._parent:clickedInBounds( self.bounds ) then
|
||||
self.color = oldColor
|
||||
return
|
||||
end
|
||||
|
||||
if self.callback ~= nil then
|
||||
self.callback( self )
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1433,7 +1519,11 @@ function ColorBarAlpha:draw()
|
||||
_, self.alpha = RL.GuiColorBarAlpha( self.bounds, self.text, self.alpha )
|
||||
|
||||
if self.alpha ~= oldAlpha then
|
||||
self._parent.scrolling = true
|
||||
if not self._parent:clickedInBounds( self.bounds ) then
|
||||
self.alpha = oldAlpha
|
||||
return
|
||||
end
|
||||
self._parent:checkScrolling()
|
||||
|
||||
if self.callback ~= nil then
|
||||
self.callback( self )
|
||||
@@ -1476,7 +1566,11 @@ function ColorBarHue:draw()
|
||||
_, self.value = RL.GuiColorBarHue( self.bounds, self.text, self.value )
|
||||
|
||||
if self.value ~= oldValue then
|
||||
self._parent.scrolling = true
|
||||
if not self._parent:clickedInBounds( self.bounds ) then
|
||||
self.value = oldValue
|
||||
return
|
||||
end
|
||||
self._parent:checkScrolling()
|
||||
|
||||
if self.callback ~= nil then
|
||||
self.callback( self )
|
||||
@@ -1521,7 +1615,11 @@ function GuiScrollBar:draw()
|
||||
self.value = RL.GuiScrollBar( self.bounds, self.value, self.minValue, self.maxValue )
|
||||
|
||||
if self.value ~= oldValue then
|
||||
self._parent.scrolling = true
|
||||
if not self._parent:clickedInBounds( self.bounds ) then
|
||||
self.value = oldValue
|
||||
return
|
||||
end
|
||||
self._parent:checkScrolling()
|
||||
|
||||
if self.callback ~= nil then
|
||||
self.callback( self )
|
||||
@@ -1553,14 +1651,22 @@ function Raygui:new()
|
||||
object.scrolling = false
|
||||
object.textEdit = false
|
||||
object.defaultTexture = RL.GetTextureDefault()
|
||||
object.defaultRect = Rect:new( 0, 0, 1, 1 )
|
||||
object.defaultRect = Rect:new( 0, 0, 1, 1 ) -- For texture.
|
||||
object.mouseOffset = Vec2:new()
|
||||
object.view = Rect:new() -- Active if larger than 0. Then only elements in view will be processed and drawn.
|
||||
|
||||
object._lastDisabled = false -- Last element disabled state in draw.
|
||||
object._lastStyles = {}
|
||||
object._mousePressPos = Vec2:new( -1, -1 ) -- Use to check if release and check are inside bounds.
|
||||
|
||||
return object
|
||||
end
|
||||
|
||||
function Raygui:inView( element )
|
||||
-- CheckBox for example uses focusBounds and sliders viewBounds.
|
||||
return self.view.width == 0 or self.view.height == 0 or self.view:checkCollisionRec( element.viewBounds or element.focusBounds or element.bounds )
|
||||
end
|
||||
|
||||
function Raygui:process()
|
||||
if self.disabled or self.locked then
|
||||
return
|
||||
@@ -1568,24 +1674,28 @@ function Raygui:process()
|
||||
-- If dragging, don't process element masking.
|
||||
if self.dragging ~= nil then
|
||||
self:drag( self.dragging )
|
||||
|
||||
return
|
||||
end
|
||||
-- Set mouse ofset if gui is for example embedded to some element.
|
||||
RL.SetMouseOffset( self.mouseOffset )
|
||||
|
||||
if RL.IsMouseButtonPressed( RL.MOUSE_BUTTON_LEFT ) then
|
||||
self._mousePressPos:set( RL.GetMousePosition() )
|
||||
end
|
||||
-- Focused is 0 if not over any element.
|
||||
self.focused = 0
|
||||
|
||||
for i = #self.elements, 1, -1 do
|
||||
local element = self.elements[i]
|
||||
|
||||
if element.visible and element.process ~= nil then
|
||||
if element.visible and element.process ~= nil and self:inView( element ) then
|
||||
if element:process() then
|
||||
self.focused = i
|
||||
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
RL.SetMouseOffset( { 0, 0 } )
|
||||
end
|
||||
|
||||
function Raygui:drag( element )
|
||||
@@ -1644,12 +1754,15 @@ function Raygui:draw()
|
||||
self.scrolling = false
|
||||
end
|
||||
end
|
||||
|
||||
RL.SetMouseOffset( self.mouseOffset )
|
||||
|
||||
for i, element in ipairs( self.elements ) do
|
||||
if not self.locked and not self.disabled and i == self.focused then
|
||||
RL.GuiUnlock()
|
||||
end
|
||||
|
||||
if element.visible and element.draw ~= nil then
|
||||
if element.visible and element.draw ~= nil and self:inView( element ) then
|
||||
if self._lastDisabled ~= element.disabled then
|
||||
if element.disabled then
|
||||
RL.GuiDisable()
|
||||
@@ -1686,6 +1799,18 @@ function Raygui:draw()
|
||||
end
|
||||
RL.GuiUnlock()
|
||||
RL.GuiEnable()
|
||||
RL.SetMouseOffset( { 0, 0 } )
|
||||
end
|
||||
|
||||
function Raygui:checkScrolling()
|
||||
-- Don't set if scrolling with mouse wheel.
|
||||
if RL.GetMouseWheelMove() == 0.0 then
|
||||
self.scrolling = true
|
||||
end
|
||||
end
|
||||
|
||||
function Raygui:clickedInBounds( bounds )
|
||||
return RL.CheckCollisionPointRec( self._mousePressPos, bounds )
|
||||
end
|
||||
|
||||
function Raygui:set2Top( element )
|
||||
|
||||
Reference in New Issue
Block a user