More rlgl General render state functions. Fixed rlgl function prefix to rl.
This commit is contained in:
@@ -498,6 +498,9 @@ void defineGlobals() {
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assignGlobalInt( RL_OPENGL_33, "RL_OPENGL_33" );
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assignGlobalInt( RL_OPENGL_43, "RL_OPENGL_43" );
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assignGlobalInt( RL_OPENGL_ES_20, "RL_OPENGL_ES_20" );
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/* rlCullMode */
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assignGlobalInt( RL_CULL_FACE_FRONT, "RL_CULL_FACE_FRONT" );
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assignGlobalInt( RL_CULL_FACE_BACK, "RL_CULL_FACE_BACK" );
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/* OpenGL */
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assignGlobalInt( GL_COLOR_BUFFER_BIT, "GL_COLOR_BUFFER_BIT" );
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assignGlobalInt( GL_DEPTH_BUFFER_BIT, "GL_DEPTH_BUFFER_BIT" );
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@@ -1355,10 +1358,21 @@ void luaRegister() {
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/* RLGL */
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/* General render state. */
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assingGlobalFunction( "rlglSetLineWidth", lrlglSetLineWidth );
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assingGlobalFunction( "rlglGetLineWidth", lrlglGetLineWidth );
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assingGlobalFunction( "rlEnableColorBlend", lrlglEnableColorBlend );
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assingGlobalFunction( "rlDisableColorBlend", lrlglDisableColorBlend );
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assingGlobalFunction( "rlEnableDepthTest", lrlglEnableDepthTest );
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assingGlobalFunction( "rlDisableDepthTest", lrlglDisableDepthTest );
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assingGlobalFunction( "rlEnableDepthMask", lrlglEnableDepthMask );
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assingGlobalFunction( "rlDisableDepthMask", lrlglDisableDepthMask );
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assingGlobalFunction( "rlEnableBackfaceCulling", lrlglEnableBackfaceCulling );
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assingGlobalFunction( "rlDisableBackfaceCulling", lrlglDisableBackfaceCulling );
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assingGlobalFunction( "rlSetCullFace", lrlglSetCullFace );
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assingGlobalFunction( "rlSetLineWidth", lrlglSetLineWidth );
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assingGlobalFunction( "rlGetLineWidth", lrlglGetLineWidth );
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assingGlobalFunction( "rlEnableSmoothLines", lrlglEnableSmoothLines );
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assingGlobalFunction( "rlDisableSmoothLines", lrlglDisableSmoothLines );
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/* Initialization functions. */
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assingGlobalFunction( "rlglGetVersion", lrlglGetVersion );
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assingGlobalFunction( "rlGetVersion", lrlglGetVersion );
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/* OpenGL */
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/* Framebuffer management. */
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130
src/rlgl.c
130
src/rlgl.c
@@ -7,6 +7,114 @@
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## RLGL - General render state
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*/
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/*
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> RL.rlEnableColorBlend()
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Enable color blending
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*/
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int lrlglEnableColorBlend( lua_State *L ) {
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rlEnableColorBlend();
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return 0;
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}
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/*
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> RL.rlDisableColorBlend()
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Disable color blending
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*/
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int lrlglDisableColorBlend( lua_State *L ) {
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rlDisableColorBlend();
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return 0;
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}
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/*
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> RL.rlEnableDepthTest()
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Enable depth test
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*/
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int lrlglEnableDepthTest( lua_State *L ) {
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rlEnableDepthTest();
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return 0;
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}
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/*
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> RL.rlDisableDepthTest()
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Disable depth test
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*/
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int lrlglDisableDepthTest( lua_State *L ) {
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rlDisableDepthTest();
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return 0;
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}
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/*
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> RL.rlEnableDepthMask()
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Enable depth write
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*/
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int lrlglEnableDepthMask( lua_State *L ) {
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rlEnableDepthMask();
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return 0;
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}
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/*
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> RL.rlDisableDepthMask()
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Disable depth write
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*/
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int lrlglDisableDepthMask( lua_State *L ) {
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rlDisableDepthMask();
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return 0;
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}
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/*
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> RL.rlEnableBackfaceCulling()
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Enable backface culling
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*/
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int lrlglEnableBackfaceCulling( lua_State *L ) {
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rlEnableBackfaceCulling();
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return 0;
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}
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/*
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> RL.rlDisableBackfaceCulling()
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Disable backface culling
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*/
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int lrlglDisableBackfaceCulling( lua_State *L ) {
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rlDisableBackfaceCulling();
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return 0;
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}
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/*
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> success = RL.rlSetCullFace( int mode )
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Set face culling mode
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- Failure return false
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- Success return true
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*/
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int lrlglSetCullFace( lua_State *L ) {
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if ( !lua_isnumber( L, 1 ) ) {
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TraceLog( LOG_WARNING, "%s", "Bad call of function. RL.rlSetCullFace( int mode )" );
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lua_pushboolean( L, false );
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return 1;
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}
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rlSetCullFace( lua_tointeger( L, 1 ) );
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lua_pushboolean( L, true );
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return 1;
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}
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/*
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> success = RL.rlSetLineWidth( float width )
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@@ -40,6 +148,28 @@ int lrlglGetLineWidth( lua_State *L ) {
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return 1;
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}
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/*
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> RL.rlEnableSmoothLines()
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Enable line aliasing
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*/
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int lrlglEnableSmoothLines( lua_State *L ) {
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rlEnableSmoothLines();
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return 0;
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}
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/*
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> RL.rlDisableSmoothLines()
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Disable line aliasing
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*/
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int lrlglDisableSmoothLines( lua_State *L ) {
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rlDisableSmoothLines();
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return 0;
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}
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/*
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## RLGL - Initialization functions
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*/
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