glBlitFramebuffer.

This commit is contained in:
jussi
2023-04-12 00:05:57 +03:00
parent 3445d935d6
commit 895c7f1a06
13 changed files with 8829 additions and 15 deletions

View File

@@ -300,7 +300,9 @@ function RL.draw()
drawPlayer()
RL.EndTextureMode()
RL.SetTextureSource( RL.TEXTURE_SOURCE_RENDER_TEXTURE )
RL.DrawTexturePro( framebuffer, { 0, 0, res.x, -res.y }, { 0, 0, winSize.x, winSize.y }, { 0, 0 }, 0.0, RL.WHITE )
RL.SetTextureSource( RL.TEXTURE_SOURCE_TEXTURE )
-- RL.SetTextureSource( RL.TEXTURE_SOURCE_RENDER_TEXTURE )
-- RL.DrawTexturePro( framebuffer, { 0, 0, res.x, -res.y }, { 0, 0, winSize.x, winSize.y }, { 0, 0 }, 0.0, RL.WHITE )
-- RL.SetTextureSource( RL.TEXTURE_SOURCE_TEXTURE )
RL.glBlitFramebuffer( framebuffer, -1, res, winSize, RL.GL_COLOR_BUFFER_BIT, RL.GL_NEAREST )
end