glBlitFramebuffer.
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@@ -11,6 +11,7 @@
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#include "rgui.h"
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#include "lights.h"
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#include "lrlgl.h"
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#include "lgl.h"
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#include "reasings.h"
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static void assignGlobalInt( int value, const char *name ) {
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@@ -491,6 +492,12 @@ void defineGlobals() {
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/* LightType */
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assignGlobalInt( LIGHT_DIRECTIONAL, "LIGHT_DIRECTIONAL" );
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assignGlobalInt( LIGHT_POINT, "LIGHT_POINT" );
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/* OpenGL */
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assignGlobalInt( GL_COLOR_BUFFER_BIT, "GL_COLOR_BUFFER_BIT" );
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assignGlobalInt( GL_DEPTH_BUFFER_BIT, "GL_DEPTH_BUFFER_BIT" );
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assignGlobalInt( GL_STENCIL_BUFFER_BIT, "GL_STENCIL_BUFFER_BIT" );
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assignGlobalInt( GL_NEAREST, "GL_NEAREST" );
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assignGlobalInt( GL_LINEAR, "GL_LINEAR" );
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/*DOC_END*/
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lua_pop( L, -1 );
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@@ -999,10 +1006,8 @@ void luaRegister() {
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/* Texture Drawing. */
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assingGlobalFunction( "DrawTexture", ltexturesDrawTexture );
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assingGlobalFunction( "DrawTextureRec", ltexturesDrawTextureRec );
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// assingGlobalFunction( "DrawTextureTiled", ltexturesDrawTextureTiled );
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assingGlobalFunction( "DrawTexturePro", ltexturesDrawTexturePro );
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assingGlobalFunction( "DrawTextureNPatch", ltexturesDrawTextureNPatch );
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// assingGlobalFunction( "DrawTexturePoly", ltexturesDrawTexturePoly );
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assingGlobalFunction( "BeginTextureMode", ltexturesBeginTextureMode );
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assingGlobalFunction( "EndTextureMode", ltexturesEndTextureMode );
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assingGlobalFunction( "SetTextureSource", ltexturesSetTextureSource );
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@@ -1038,7 +1043,6 @@ void luaRegister() {
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assingGlobalFunction( "DrawTriangle3D", lmodelsDrawTriangle3D );
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assingGlobalFunction( "DrawCube", lmodelsDrawCube );
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assingGlobalFunction( "DrawCubeWires", lmodelsDrawCubeWires );
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// assingGlobalFunction( "DrawCubeTexture", lmodelsDrawCubeTexture );
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assingGlobalFunction( "DrawSphere", lmodelsDrawSphere );
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assingGlobalFunction( "DrawSphereEx", lmodelsDrawSphereEx );
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assingGlobalFunction( "DrawSphereWires", lmodelsDrawSphereWires );
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@@ -1138,9 +1142,6 @@ void luaRegister() {
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assingGlobalFunction( "StopSound", laudioStopSound );
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assingGlobalFunction( "PauseSound", laudioPauseSound );
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assingGlobalFunction( "ResumeSound", laudioResumeSound );
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// assingGlobalFunction( "PlaySoundMulti", laudioPlaySoundMulti );
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// assingGlobalFunction( "StopSoundMulti", laudioStopSoundMulti );
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// assingGlobalFunction( "GetSoundsPlaying", laudioGetSoundsPlaying );
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assingGlobalFunction( "IsSoundPlaying", laudioIsSoundPlaying );
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assingGlobalFunction( "SetSoundVolume", laudioSetSoundVolume );
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assingGlobalFunction( "SetSoundPitch", laudioSetSoundPitch );
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@@ -1347,6 +1348,10 @@ void luaRegister() {
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assingGlobalFunction( "rlglSetLineWidth", lrlglSetLineWidth );
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assingGlobalFunction( "rlglGetLineWidth", lrlglGetLineWidth );
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/* OpenGL */
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/* Framebuffer management. */
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assingGlobalFunction( "glBlitFramebuffer", lglBlitFramebuffer );
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/* Easings */
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/* Linear Easing functions. */
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assingGlobalFunction( "EaseLinear", leasingsEaseLinear );
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