Rest of rlRenderBatch functions.
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@@ -84,6 +84,10 @@ int lrlglGetTextureIdDefault( lua_State *L );
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int lrlglGetShaderIdDefault( lua_State *L );
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int lrlglGetShaderLocsDefault( lua_State *L );
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/* Render batch management */
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int lrlglLoadRenderBatch( lua_State *L );
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int lrlglUnloadRenderBatch( lua_State *L );
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int lrlglDrawRenderBatch( lua_State *L );
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int lrlglSetRenderBatchActive( lua_State *L );
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int lrlglDrawRenderBatchActive( lua_State *L );
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int lrlglCheckRenderBatchLimit( lua_State *L );
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int lrlglSetTexture( lua_State *L );
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