Rest of rlRenderBatch functions.

This commit is contained in:
jussi
2023-12-15 12:52:28 +02:00
parent ba4595305f
commit 917ce853fc
7 changed files with 150 additions and 0 deletions

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@@ -64,6 +64,7 @@ Light* uluaGetLight( lua_State *L, int index );
Material* uluaGetMaterial( lua_State *L, int index );
Model* uluaGetModel( lua_State *L, int index );
ModelAnimation* uluaGetModelAnimation( lua_State *L, int index );
rlRenderBatch* uluaGetRLRenderBatch( lua_State *L, int index );
/* Lua push types. */
void uluaPushColor( lua_State *L, Color color );
void uluaPushVector2( lua_State *L, Vector2 vector );
@@ -94,5 +95,6 @@ void uluaPushMaterial( lua_State *L, Material material );
void uluaPushMesh( lua_State *L, Mesh mesh );
void uluaPushModel( lua_State *L, Model model );
void uluaPushModelAnimation( lua_State *L, ModelAnimation modelAnimation );
void uluaPushRLRenderBatch( lua_State *L, rlRenderBatch renderBatch );
/* Utils. */
int uluaGetTableLen( lua_State *L, int index );