SetMusicPan was setting pitch fix.

This commit is contained in:
jussi
2025-10-17 15:41:35 +03:00
parent 77ba40f97e
commit 929076b576
8 changed files with 115 additions and 13 deletions

70
API.md
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@@ -1616,6 +1616,24 @@ Shader location: sampler2d texture: brdf
---
> SHADER_LOC_VERTEX_BONEIDS = 26
Shader location: vertex attribute: boneIds
---
> SHADER_LOC_VERTEX_BONEWEIGHTS = 27
Shader location: vertex attribute: boneWeights
---
> SHADER_LOC_BONE_MATRICES = 28
Shader location: array of matrices uniform: boneMatrices
---
> SHADER_LOC_MAP_DIFFUSE = 15
Shader location: sampler2d texture: diffuce (same as: SHADER_LOC_MAP_ALBEDO)
@@ -4088,6 +4106,58 @@ GL_BLEND_COLOR
---
> RL_READ_FRAMEBUFFER = 36008
GL_READ_FRAMEBUFFER
---
> RL_DRAW_FRAMEBUFFER = 36009
GL_DRAW_FRAMEBUFFER
---
## Defines - RLGL Default shader vertex attribute locations
> RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION = 0
---
> RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD = 1
---
> RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL = 2
---
> RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR = 3
---
> RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT = 4
---
> RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2 = 5
---
> RL_DEFAULT_SHADER_ATTRIB_LOCATION_INDICES = 6
---
RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEIDS = nil
---
RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEWEIGHTS = nil
---
## Defines - RLGL GlVersion
> RL_OPENGL_11 = 1