ReiLuaGui File explorer.
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87
examples/ReiLuaGui_examples/main.lua
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87
examples/ReiLuaGui_examples/main.lua
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package.path = package.path..";"..RL_GetBasePath().."?.lua"
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package.path = package.path..";"..RL_GetBasePath().."../resources/lib/?.lua"
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util = require( "utillib" )
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Vec2 = require( "vector2" )
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Rect = require( "rectangle" )
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Color = require( "color" )
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Gui = require( "gui" )
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Calculator = require( "calculator" )
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FileExplorer = require( "file_explorer" )
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-- Textures.
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-- Note that textures are global.
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cancelTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/cancel.png" )
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backTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/previous-button.png" )
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folderTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/open-folder.png" )
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filesTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/files.png" )
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borderTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/ui_border.png" )
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bgrTexture = RL_LoadTexture( RL_GetBasePath().."../resources/images/ui_bgr.png" )
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RL_GenTextureMipmaps( cancelTexture )
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RL_GenTextureMipmaps( backTexture )
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RL_GenTextureMipmaps( folderTexture )
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RL_GenTextureMipmaps( filesTexture )
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RL_GenTextureMipmaps( borderTexture )
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RL_GenTextureMipmaps( bgrTexture )
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RL_SetTextureFilter( cancelTexture, TEXTURE_FILTER_TRILINEAR )
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RL_SetTextureFilter( backTexture, TEXTURE_FILTER_TRILINEAR )
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RL_SetTextureFilter( folderTexture, TEXTURE_FILTER_TRILINEAR )
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RL_SetTextureFilter( filesTexture, TEXTURE_FILTER_TRILINEAR )
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RL_SetTextureFilter( borderTexture, TEXTURE_FILTER_TRILINEAR )
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RL_SetTextureFilter( bgrTexture, TEXTURE_FILTER_TRILINEAR )
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RL_SetTextureWrap( borderTexture, TEXTURE_WRAP_REPEAT )
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RL_SetTextureWrap( bgrTexture, TEXTURE_WRAP_REPEAT )
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-- End of calculator definition.
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local calculator = nil
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local fileExplorer = nil
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local showButton = nil
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function initGui()
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showButton = Gui.element:new( {
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bounds = Rect:new( 0, 0, 96, 32 ),
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drawBounds = true,
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onClicked = function()
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calculator:setVisible( true )
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fileExplorer:setVisible( true )
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end,
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onMouseOver = function( self ) self.color = Color:new( LIGHTGRAY ) end,
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notMouseOver = function( self ) self.color = Color:new( GRAY ) end,
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} )
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showButton:add( Gui.text:new( { text = "Show", VAling = Gui.ALING.CENTER, HAling = Gui.ALING.CENTER } ) )
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calculator = Calculator:new( Vec2:new( 32, 96 ) )
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fileExplorer = FileExplorer:new( Vec2:new( 280, 96 ) )
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end
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function init()
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local monitor = 0
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local mPos = RL_GetMonitorPosition( monitor )
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local mSize = RL_GetMonitorSize( monitor )
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winSize = RL_GetWindowSize()
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RL_SetWindowTitle( "ReiLuaGui examples" )
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RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
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RL_SetWindowState( FLAG_VSYNC_HINT )
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RL_SetWindowSize( winSize )
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RL_SetWindowPosition( { mPos[1] + mSize[1] / 2 - winSize[1] / 2, mPos[2] + mSize[2] / 2 - winSize[2] / 2 } )
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initGui()
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end
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function process( delta )
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Gui.process( Vec2:new( RL_GetMousePosition() ) )
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end
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function draw()
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RL_ClearBackground( RAYWHITE )
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Gui.draw()
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end
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