DrawTextureNPatchRepeat.
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API.md
8
API.md
@@ -6125,6 +6125,12 @@ Draws a texture (or part of it) that stretches or shrinks nicely
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> RL.DrawTextureNPatchRepeat( Texture texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint )
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Draws a texture (or part of it) that repeats nicely
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## Textures - RenderTexture configuration functions
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@@ -6554,7 +6560,7 @@ Draw a plane XZ
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> RL.DrawQuad3DTexture( Texture texture, Vector3{} vertices, Vector2{} texCoords, Color{} colors )
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Draw 3D textured quad. (Texture coordinates opengl style 0.0 - 1.0).
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Draw 3D textured quad. (Texture coordinates opengl style 0.0 - 1.0)
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