DrawTextureNPatchRepeat.

This commit is contained in:
jussi
2023-12-19 02:02:26 +02:00
parent 917ce853fc
commit 9884c544bb
13 changed files with 278 additions and 18 deletions

View File

@@ -3514,6 +3514,16 @@ function RL.DrawTexturePro( texture, source, dest, origin, rotation, tint ) end
---@return any RL.DrawTextureNPatch
function RL.DrawTextureNPatch( texture, nPatchInfo, dest, origin, rotation, tint ) end
---Draws a texture (or part of it) that repeats nicely
---@param texture any
---@param nPatchInfo any
---@param dest table
---@param origin table
---@param rotation number
---@param tint table
---@return any RL.DrawTextureNPatchRepeat
function RL.DrawTextureNPatchRepeat( texture, nPatchInfo, dest, origin, rotation, tint ) end
-- Textures - RenderTexture configuration functions
---Get OpenGL framebuffer object id
@@ -3955,7 +3965,7 @@ function RL.DrawCapsuleWires( startPos, endPos, radius, slices, rings, color )
---@return any RL.DrawPlane
function RL.DrawPlane( centerPos, size, color ) end
---Draw 3D textured quad. (Texture coordinates opengl style 0.0 - 1.0).
---Draw 3D textured quad. (Texture coordinates opengl style 0.0 - 1.0)
---@param texture any
---@param vertices table
---@param texCoords table