DrawTextureNPatchRepeat.

This commit is contained in:
jussi
2023-12-19 02:02:26 +02:00
parent 917ce853fc
commit 9884c544bb
13 changed files with 278 additions and 18 deletions

View File

@@ -7,7 +7,8 @@ snake.png Jussi Viitala CC0
ui_border.png Jussi Viitala CC0
ui_bgr.png Jussi Viitala CC0
gradient.png Jussi Viitala CC0
light.png Jussi Viitala CC0
light.png Jussi Viitala CC0
nPatch.png Jussi Viitala CC0
check-mark.png Delapouite Creative Commons 3.0 https://game-icons.net Resized
circle.png Delapouite Creative Commons 3.0 https://game-icons.net Resized
plain-circle.png Delapouite Creative Commons 3.0 https://game-icons.net Resized

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After

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@@ -135,11 +135,11 @@ function Camera3D:process( delta )
elseif RL.IsKeyDown( self.KEYS.BACKWARD ) then
RL.Camera3DMoveForward( self.camera, -distance, false )
end
if RL.IsKeyDown( self.KEYS.RIGHT ) then
RL.Camera3DMoveRight( self.camera, distance, false )
RL.Camera3DMoveRight( self.camera, distance, true )
elseif RL.IsKeyDown( self.KEYS.LEFT ) then
RL.Camera3DMoveRight( self.camera, -distance, false )
RL.Camera3DMoveRight( self.camera, -distance, true )
end
elseif self.mode == self.MODES.ORBITAL then
RL.Camera3DYaw( self.camera, self.ORBITAL_SPEED * delta, true )