Process renamed to update to be more inline with naming of raylib and common convention.
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@@ -51,7 +51,7 @@ function RL.init()
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texSize = RL.GetTextureSize( texBunny )
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end
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function RL.process( delta )
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function RL.update( delta )
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if RL.IsMouseButtonDown( 0 ) then
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-- Create more bunnies
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for i = 1, 100 do
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