Rest of raymath.

This commit is contained in:
jussi
2022-05-18 21:36:15 +03:00
parent 811df4a7c9
commit 9ca93742d7
6 changed files with 1006 additions and 24 deletions

View File

@@ -3,22 +3,40 @@
int imin( int a, int b );
int imax( int a, int b );
/* Utils. */
int lmathClamp( lua_State *L );
int lmathLerp( lua_State *L );
int lmathNormalize( lua_State *L );
int lmathRemap( lua_State *L );
/* Vector2. */
int lmathVector2Zero( lua_State *L );
int lmathVector2One( lua_State *L );
int lmathVector2Add( lua_State *L );
int lmathVector2AddValue( lua_State *L );
int lmathVector2Subtract( lua_State *L );
int lmathVector2Multiply( lua_State *L );
int lmathVector2SubtractValue( lua_State *L );
int lmathVector2Length( lua_State *L );
int lmathVector2LengthSqr( lua_State *L );
int lmathVector2DotProduct( lua_State *L );
int lmathVector2Distance( lua_State *L );
int lmathVector2Angle( lua_State *L );
int lmathVector2Scale( lua_State *L );
int lmathVector2Multiply( lua_State *L );
int lmathVector2Negate( lua_State *L );
int lmathVector2Divide( lua_State *L );
int lmathVector2Normalize( lua_State *L );
int lmathVector2Lerp( lua_State *L );
int lmathVector2Reflect( lua_State *L );
int lmathVector2Rotate( lua_State *L );
int lmathVector2MoveTowards( lua_State *L );
/* Vector3. */
int lmathVector3Zero( lua_State *L );
int lmathVector3One( lua_State *L );
int lmathVector3Add( lua_State *L );
int lmathVector3AddValue( lua_State *L );
int lmathVector3Subtract( lua_State *L );
int lmathVector3SubtractValue( lua_State *L );
int lmathVector3Scale( lua_State *L );
int lmathVector3Multiply( lua_State *L );
int lmathVector3CrossProduct( lua_State *L );
int lmathVector3Perpendicular( lua_State *L );
@@ -26,14 +44,22 @@ int lmathVector3Length( lua_State *L );
int lmathVector3LengthSqr( lua_State *L );
int lmathVector3DotProduct( lua_State *L );
int lmathVector3Distance( lua_State *L );
int lmathVector3Angle( lua_State *L );
int lmathVector3Negate( lua_State *L );
int lmathVector3Divide( lua_State *L );
int lmathVector3Normalize( lua_State *L );
int lmathVector3OrthoNormalize( lua_State *L );
int lmathVector3Transform( lua_State *L );
int lmathVector3RotateByQuaternion( lua_State *L );
int lmathVector3Lerp( lua_State *L );
int lmathVector3Reflect( lua_State *L );
int lmathVector3Min( lua_State *L );
int lmathVector3Max( lua_State *L );
int lmathVector3Barycenter( lua_State *L );
int lmathVector3Unproject( lua_State *L );
/* Matrix. */
int lmathMatrixDeterminant( lua_State *L );
int lmathMatrixTrace( lua_State *L );
int lmathMatrixTranspose( lua_State *L );
int lmathMatrixInvert( lua_State *L );
int lmathMatrixNormalize( lua_State *L );
@@ -43,6 +69,11 @@ int lmathMatrixSubtract( lua_State *L );
int lmathMatrixMultiply( lua_State *L );
int lmathMatrixTranslate( lua_State *L );
int lmathMatrixRotate( lua_State *L );
int lmathMatrixRotateX( lua_State *L );
int lmathMatrixRotateY( lua_State *L );
int lmathMatrixRotateZ( lua_State *L );
int lmathMatrixRotateXYZ( lua_State *L );
int lmathMatrixRotateZYX( lua_State *L );
int lmathMatrixScale( lua_State *L );
int lmathMatrixFrustum( lua_State *L );
int lmathMatrixPerspective( lua_State *L );