Vector2LineAngle and more Color functions.
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@@ -1989,6 +1989,14 @@ function RL.CheckCollisionPointCircle( point, center, radius ) end
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---@return any collision
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function RL.CheckCollisionPointTriangle( point, p1, p2, p3 ) end
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---Check if point is within a polygon described by array of vertices
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---- Failure return nil
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---- Success return bool
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---@param point table
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---@param points any
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---@return any collision
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function RL.CheckCollisionPointPoly( point, points ) end
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---Check the collision between two lines defined by two points each, returns collision point by reference
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---- Failure return nil
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---- Success return bool, Vector2
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@@ -2688,6 +2696,30 @@ function RL.ColorToHSV( color ) end
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---@return any color
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function RL.ColorFromHSV( hue, saturation, value ) end
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---Get color multiplied with another color
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---- Failure return false
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---- Success return Color
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---@param color table
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---@param tint table
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---@return any color
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function RL.ColorTint( color, tint ) end
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---Get color with brightness correction, brightness factor goes from -1.0f to 1.0f
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---- Failure return false
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---- Success return Color
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---@param color table
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---@param factor number
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---@return any color
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function RL.ColorBrightness( color, factor ) end
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---Get color with contrast correction, contrast values between -1.0f and 1.0f
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---- Failure return false
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---- Success return Color
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---@param color table
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---@param contrast number
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---@return any color
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function RL.ColorContrast( color, contrast ) end
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---Returns color with alpha applied, alpha goes from 0.0f to 1.0f
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---- Failure return false
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---- Success return Color
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