Raygui textures with SetShapesTexture.
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@@ -3314,6 +3314,11 @@ function RL.ImageDrawTextEx( dst, font, text, position, fontSize, spacing, tint
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-- Textures - Texture loading functions
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---Get default texture. Return as lightuserdata
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---- Success return Texture
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---@return any texture
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function RL.GetTextureDefault() end
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---Load texture from file into GPU memory ( VRAM )
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---- Failure return nil
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---- Success return Texture
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@@ -3590,8 +3595,9 @@ function RL.GetPixelDataSize( width, height, format ) end
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-- Text - Font loading/unloading functions
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---Get the default Font. Return as lightuserdata
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---@return any RL.GetFontDefault
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function RL.GetFontDefault() end
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---- Success return Font
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---@return any font
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function RL.GetFontDefault() end
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---Load font from file into GPU memory (VRAM)
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---- Failure return nil
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