Raygui textures with SetShapesTexture.
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@@ -14,6 +14,7 @@ typedef struct {
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int logLevelInvalid;
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Font defaultFont;
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Material defaultMaterial;
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Texture defaultTexture;
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int *RLGLcurrentShaderLocs;
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/* Events. */
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#ifdef PLATFORM_DESKTOP
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@@ -70,6 +70,7 @@ int ltexturesImageDrawRectangleLines( lua_State *L );
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int ltexturesImageDraw( lua_State *L );
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int ltexturesImageDrawTextEx( lua_State *L );
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/* Texture loading functions. */
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int ltexturesGetTextureDefault( lua_State *L );
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int ltexturesLoadTexture( lua_State *L );
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int ltexturesLoadTextureFromImage( lua_State *L );
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int ltexturesLoadTextureCubemap( lua_State *L );
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