Raygui textures with SetShapesTexture.
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@@ -1090,7 +1090,7 @@ bool luaCallMain() {
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}
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void luaCallProcess() {
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#ifdef PLATFORM_DESKTOP_SDL
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platformSendEvents();
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#endif
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@@ -1508,6 +1508,7 @@ void luaRegister() {
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assingGlobalFunction( "ImageDraw", ltexturesImageDraw );
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assingGlobalFunction( "ImageDrawTextEx", ltexturesImageDrawTextEx );
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/* Texture loading functions. */
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assingGlobalFunction( "GetTextureDefault", ltexturesGetTextureDefault );
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assingGlobalFunction( "LoadTexture", ltexturesLoadTexture );
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assingGlobalFunction( "LoadTextureFromImage", ltexturesLoadTextureFromImage );
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assingGlobalFunction( "LoadTextureCubemap", ltexturesLoadTextureCubemap );
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