Raygui hotfix.
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@@ -1819,6 +1819,8 @@ end
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function Raygui:draw()
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if self.locked then
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RL.GuiLock()
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else
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RL.GuiUnlock()
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end
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if self.disabled then
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RL.GuiDisable()
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@@ -1826,7 +1828,7 @@ function Raygui:draw()
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RL.GuiEnable()
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end
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-- Drawing is done from back to front so we want to lock the ui on begin.
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if not self.textEdit then
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if not self.textEdit and not RL.GuiGetSliderDragging() then
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RL.GuiLock()
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end
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