Image manipulation functions.
This commit is contained in:
2
.vscode/launch.json
vendored
2
.vscode/launch.json
vendored
@@ -9,7 +9,7 @@
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"type": "cppdbg",
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"type": "cppdbg",
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"request": "launch",
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"request": "launch",
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"program": "${workspaceFolder}/build/ReiLua",
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"program": "${workspaceFolder}/build/ReiLua",
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"args": ["/examples/heightmap/"],
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"args": ["/examples/image_draw/"],
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"stopAtEntry": false,
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}",
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"cwd": "${workspaceFolder}",
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"environment": [],
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"environment": [],
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316
API.md
316
API.md
@@ -2250,6 +2250,271 @@ Generate image: cellular algorithm. Bigger tileSize means bigger cells
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---
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---
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## Textures - Image Manipulation Functions
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---
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> image = RL_ImageCopy( Image image )
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Create an image duplicate ( useful for transformations )
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- Failure return -1
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- Success return int
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---
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> image = RL_ImageFromImage( Image image, Rectangle rec )
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Create an image from another image piece
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- Failure return -1
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- Success return int
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---
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> image = RL_ImageText( Font font, string text, float fontSize, float spacing, Color tint )
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Create an image from text ( custom sprite font )
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- Failure return -1
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- Success return int
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---
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> success = RL_ImageFormat( Image image, int newFormat )
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Convert image data to desired format
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- Failure return false
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- Success return true
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---
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> success = RL_ImageToPOT( Image image, Color fill )
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Convert image to POT ( power-of-two )
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- Failure return false
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- Success return true
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---
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> success = RL_ImageCrop( Image image, Rectangle crop )
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Crop an image to a defined rectangle
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- Failure return false
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- Success return true
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---
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> success = RL_ImageAlphaCrop( Image image, float threshold )
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Crop image depending on alpha value
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- Failure return false
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- Success return true
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---
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> success = RL_ImageAlphaClear( Image image, Color color, float threshold )
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Clear alpha channel to desired color
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- Failure return false
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- Success return true
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---
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> success = RL_ImageAlphaMask( Image image, Image alphaMask )
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Apply alpha mask to image
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- Failure return false
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- Success return true
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---
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> success = RL_ImageAlphaPremultiply( Image image )
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Premultiply alpha channel
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- Failure return false
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- Success return true
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---
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> success = RL_ImageResize( Image image, Vector2 size )
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Resize image ( Bicubic scaling algorithm )
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- Failure return false
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- Success return true
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---
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> success = RL_ImageResizeNN( Image image, Vector2 size )
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Resize image ( Nearest-Neighbor scaling algorithm )
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- Failure return false
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- Success return true
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---
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> success = RL_ImageResizeCanvas( Image image, Vector2 size, Vector2 offset, Color fill )
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Resize canvas and fill with color
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- Failure return false
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- Success return true
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---
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> success = RL_ImageMipmaps( Image image )
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Generate all mipmap levels for a provided image
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- Failure return false
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- Success return true
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---
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> success = RL_ImageDither( Image image, Color bpp )
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Dither image data to 16bpp or lower ( Floyd-Steinberg dithering )
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- Failure return false
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- Success return true
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---
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> success = RL_ImageFlipVertical( Image image )
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Flip image vertically
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- Failure return false
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- Success return true
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---
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> success = RL_ImageFlipHorizontal( Image image )
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Flip image horizontally
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- Failure return false
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- Success return true
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---
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> success = RL_ImageRotateCW( Image image )
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Rotate image clockwise 90deg
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- Failure return false
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- Success return true
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---
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> success = RL_ImageRotateCCW( Image image )
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Rotate image counter-clockwise 90deg
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- Failure return false
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- Success return true
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---
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> success = RL_ImageColorTint( Image image, Color color )
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Modify image color: tint
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- Failure return false
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- Success return true
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---
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> success = RL_ImageColorInvert( Image image )
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Modify image color: invert
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- Failure return false
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- Success return true
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---
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> success = RL_ImageColorGrayscale( Image image )
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Modify image color: grayscale
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- Failure return false
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- Success return true
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---
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> success = RL_ImageColorContrast( Image image, float contrast )
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Modify image color: contrast ( -100 to 100 )
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- Failure return false
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- Success return true
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---
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> success = RL_ImageColorBrightness( Image image, int brightness )
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Modify image color: brightness ( -255 to 255 )
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- Failure return false
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- Success return true
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---
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> success = RL_ImageColorReplace( Image image, Color color, Color replace )
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Modify image color: replace color
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- Failure return false
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- Success return true
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---
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> colors = RL_LoadImageColors( Image image )
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Load color data from image as a Color array ( RGBA - 32bit )
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- Failure return false
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- Success return Color{}
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---
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> colors = RL_LoadImagePalette( Image image, int maxPaletteSize )
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Load colors palette from image as a Color array ( RGBA - 32bit )
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- Failure return false
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- Success return Color{}
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---
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> rectangle = RL_GetImageAlphaBorder( Image image, float threshold )
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Get image alpha border rectangle
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- Failure return false
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- Success return Rectangle
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---
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> color = RL_GetImageColor( Image image, Vector2 pixelPos )
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Get image pixel color at ( x, y ) position
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- Failure return false
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- Success return Color
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---
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## Textures - Image Drawing
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## Textures - Image Drawing
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---
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---
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@@ -2326,6 +2591,37 @@ Draw text ( Custom sprite font ) within an image ( Destination )
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---
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---
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## Textures - Image Configuration
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---
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> size = RL_GetImageSize( Image image )
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Get image size
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- Failure return nil
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- Success return Vector2
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---
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> mipmaps = RL_GetImageMipmaps( Image image )
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Get image mipmaps. Mipmap levels, 1 by default
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- Failure return false
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- Success return int
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---
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> format = RL_GetImageFormat( Image image )
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Get image data format ( PixelFormat type )
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- Failure return false
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- Success return int
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---
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## Textures - Texture Drawing
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## Textures - Texture Drawing
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---
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---
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@@ -2416,7 +2712,7 @@ Get current texture source type ( TEXTURE_SOURCE_TEXTURE or TEXTURE_SOURCE_RENDE
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---
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---
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## Textures - Configure
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## Textures - Texture Configuration
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---
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---
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@@ -2456,6 +2752,24 @@ Get texture size
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---
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---
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> mipmaps = RL_GetTextureMipmaps( Texture2D texture )
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Get texture mipmaps. Mipmap levels, 1 by default
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- Failure return false
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- Success return int
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---
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> format = RL_GetTextureFormat( Texture2D texture )
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Get texture mipmaps. Mipmap levels, 1 by default
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- Failure return false
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- Success return int
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---
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## Textures - Color/pixel
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## Textures - Color/pixel
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---
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---
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@@ -7,8 +7,10 @@ project( ReiLua )
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set( CMAKE_C_STANDARD 99 ) # Requires C99 standard
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set( CMAKE_C_STANDARD 99 ) # Requires C99 standard
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if( DEBUG )
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if( DEBUG )
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message( Debug )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O0 -ggdb -std=c99 -Wall -pedantic -fno-common" )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O0 -ggdb -std=c99 -Wall -pedantic -fno-common" )
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else()
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else()
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message( Release )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O3 -std=c99 -Wall -pedantic -fno-common" )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O3 -std=c99 -Wall -pedantic -fno-common" )
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endif()
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endif()
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@@ -18,7 +18,6 @@ List of some MISSING features that are planned to be included. For specific func
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* Files drop
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* Files drop
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* VR stereo config functions for VR simulator
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* VR stereo config functions for VR simulator
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* Textures
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* Textures
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* Image manipulation functions
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* Texture update functions
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* Texture update functions
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* Text
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* Text
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* Some font loading/unloading functions
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* Some font loading/unloading functions
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@@ -2,6 +2,8 @@ local monitor = 0
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local texture = -1
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local texture = -1
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local image = -1
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local image = -1
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local catImage = -1
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local catImage = -1
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local catCopy = -1
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local textImage = -1
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function init()
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function init()
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local mPos = RL_GetMonitorPosition( monitor )
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local mPos = RL_GetMonitorPosition( monitor )
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@@ -21,6 +23,17 @@ function init()
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RL_ImageDraw( image, catImage, { 143, 25, 230, 250 }, { 200, 200, 230, 250 }, WHITE )
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RL_ImageDraw( image, catImage, { 143, 25, 230, 250 }, { 200, 200, 230, 250 }, WHITE )
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RL_ImageDrawTextEx( image, 0, "Hello", { 300, 32 }, 48.0, 1.0, WHITE )
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RL_ImageDrawTextEx( image, 0, "Hello", { 300, 32 }, 48.0, 1.0, WHITE )
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-- catCopy = RL_ImageCopy( catImage )
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local src = { 80, 70, 96, 96 }
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catCopy = RL_ImageFromImage( catImage, src )
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RL_ImageDraw( image, catCopy, src, { 600, 200, src[3], src[4] }, WHITE )
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-- RL_ImageDraw( image, catCopy, src, src, WHITE )
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textImage = RL_ImageText( 0, "Cat", 10, 4, WHITE )
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local imageSize = RL_GetImageSize( textImage )
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RL_ImageDraw( image, textImage, { 0, 0, imageSize[1], imageSize[2] }, { 250, 40, imageSize[1], imageSize[2] }, WHITE )
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texture = RL_LoadTextureFromImage( image )
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texture = RL_LoadTextureFromImage( image )
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end
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end
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@@ -28,6 +28,36 @@ int ltexturesGenImageGradientRadial( lua_State *L );
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int ltexturesGenImageChecked( lua_State *L );
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int ltexturesGenImageChecked( lua_State *L );
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int ltexturesGenImageWhiteNoise( lua_State *L );
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int ltexturesGenImageWhiteNoise( lua_State *L );
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int ltexturesGenImageCellular( lua_State *L );
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int ltexturesGenImageCellular( lua_State *L );
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/* Image Manipulation Functions. */
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int ltexturesImageCopy( lua_State *L );
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int ltexturesImageFromImage( lua_State *L );
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int ltexturesImageText( lua_State *L );
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int ltexturesImageFormat( lua_State *L );
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int ltexturesImageToPOT( lua_State *L );
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int ltexturesImageCrop( lua_State *L );
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int ltexturesImageAlphaCrop( lua_State *L );
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int ltexturesImageAlphaClear( lua_State *L );
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int ltexturesImageAlphaMask( lua_State *L );
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int ltexturesImageAlphaPremultiply( lua_State *L );
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int ltexturesImageResize( lua_State *L );
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int ltexturesImageResizeNN( lua_State *L );
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int ltexturesImageResizeCanvas( lua_State *L );
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int ltexturesImageMipmaps( lua_State *L );
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int ltexturesImageDither( lua_State *L );
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int ltexturesImageFlipVertical( lua_State *L );
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int ltexturesImageFlipHorizontal( lua_State *L );
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int ltexturesImageRotateCW( lua_State *L );
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int ltexturesImageRotateCCW( lua_State *L );
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int ltexturesImageColorTint( lua_State *L );
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int ltexturesImageColorInvert( lua_State *L );
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int ltexturesImageColorGrayscale( lua_State *L );
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int ltexturesImageColorContrast( lua_State *L );
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int ltexturesImageColorBrightness( lua_State *L );
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int ltexturesImageColorReplace( lua_State *L );
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int ltexturesLoadImageColors( lua_State *L );
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int ltexturesLoadImagePalette( lua_State *L );
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int ltexturesGetImageAlphaBorder( lua_State *L );
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||||||
|
int ltexturesGetImageColor( lua_State *L );
|
||||||
/* Image Drawing. */
|
/* Image Drawing. */
|
||||||
int ltexturesImageClearBackground( lua_State *L );
|
int ltexturesImageClearBackground( lua_State *L );
|
||||||
int ltexturesImageDrawPixel( lua_State *L );
|
int ltexturesImageDrawPixel( lua_State *L );
|
||||||
@@ -37,6 +67,10 @@ int ltexturesImageDrawRectangle( lua_State *L );
|
|||||||
int ltexturesImageDrawRectangleLines( lua_State *L );
|
int ltexturesImageDrawRectangleLines( lua_State *L );
|
||||||
int ltexturesImageDraw( lua_State *L );
|
int ltexturesImageDraw( lua_State *L );
|
||||||
int ltexturesImageDrawTextEx( lua_State *L );
|
int ltexturesImageDrawTextEx( lua_State *L );
|
||||||
|
/* Image Configuration. */
|
||||||
|
int ltexturesGetImageSize( lua_State *L );
|
||||||
|
int ltexturesGetImageMipmaps( lua_State *L );
|
||||||
|
int ltexturesGetImageFormat( lua_State *L );
|
||||||
/* Texture Drawing. */
|
/* Texture Drawing. */
|
||||||
int ltexturesDrawTexture( lua_State *L );
|
int ltexturesDrawTexture( lua_State *L );
|
||||||
int ltexturesDrawTextureRec( lua_State *L );
|
int ltexturesDrawTextureRec( lua_State *L );
|
||||||
@@ -48,11 +82,13 @@ int ltexturesBeginTextureMode( lua_State *L );
|
|||||||
int ltexturesEndTextureMode( lua_State *L );
|
int ltexturesEndTextureMode( lua_State *L );
|
||||||
int ltexturesSetTextureSource( lua_State *L );
|
int ltexturesSetTextureSource( lua_State *L );
|
||||||
int ltexturesGetTextureSource( lua_State *L );
|
int ltexturesGetTextureSource( lua_State *L );
|
||||||
/* Conf. */
|
/* Texture Configuration. */
|
||||||
int ltexturesGenTextureMipmaps( lua_State *L );
|
int ltexturesGenTextureMipmaps( lua_State *L );
|
||||||
int ltexturesSetTextureFilter( lua_State *L );
|
int ltexturesSetTextureFilter( lua_State *L );
|
||||||
int ltexturesSetTextureWrap( lua_State *L );
|
int ltexturesSetTextureWrap( lua_State *L );
|
||||||
int ltexturesGetTextureSize( lua_State *L );
|
int ltexturesGetTextureSize( lua_State *L );
|
||||||
|
int ltexturesGetTextureMipmaps( lua_State *L );
|
||||||
|
int ltexturesGetTextureFormat( lua_State *L );
|
||||||
/* Color/pixel */
|
/* Color/pixel */
|
||||||
int ltexturesFade( lua_State *L );
|
int ltexturesFade( lua_State *L );
|
||||||
int ltexturesColorToInt( lua_State *L );
|
int ltexturesColorToInt( lua_State *L );
|
||||||
|
|||||||
@@ -666,6 +666,36 @@ void luaRegister() {
|
|||||||
lua_register( L, "RL_GenImageChecked", ltexturesGenImageChecked );
|
lua_register( L, "RL_GenImageChecked", ltexturesGenImageChecked );
|
||||||
lua_register( L, "RL_GenImageWhiteNoise", ltexturesGenImageWhiteNoise );
|
lua_register( L, "RL_GenImageWhiteNoise", ltexturesGenImageWhiteNoise );
|
||||||
lua_register( L, "RL_GenImageCellular", ltexturesGenImageCellular );
|
lua_register( L, "RL_GenImageCellular", ltexturesGenImageCellular );
|
||||||
|
/* Image Manipulation Functions. */
|
||||||
|
lua_register( L, "RL_ImageCopy", ltexturesImageCopy );
|
||||||
|
lua_register( L, "RL_ImageFromImage", ltexturesImageFromImage );
|
||||||
|
lua_register( L, "RL_ImageText", ltexturesImageText );
|
||||||
|
lua_register( L, "RL_ImageFormat", ltexturesImageFormat );
|
||||||
|
lua_register( L, "RL_ImageToPOT", ltexturesImageToPOT );
|
||||||
|
lua_register( L, "RL_ImageCrop", ltexturesImageCrop );
|
||||||
|
lua_register( L, "RL_ImageAlphaCrop", ltexturesImageAlphaCrop );
|
||||||
|
lua_register( L, "RL_ImageAlphaClear", ltexturesImageAlphaClear );
|
||||||
|
lua_register( L, "RL_ImageAlphaMask", ltexturesImageAlphaMask );
|
||||||
|
lua_register( L, "RL_ImageAlphaPremultiply", ltexturesImageAlphaPremultiply );
|
||||||
|
lua_register( L, "RL_ImageResize", ltexturesImageResize );
|
||||||
|
lua_register( L, "RL_ImageResizeNN", ltexturesImageResizeNN );
|
||||||
|
lua_register( L, "RL_ImageResizeCanvas", ltexturesImageResizeCanvas );
|
||||||
|
lua_register( L, "RL_ImageMipmaps", ltexturesImageMipmaps );
|
||||||
|
lua_register( L, "RL_ImageDither", ltexturesImageDither );
|
||||||
|
lua_register( L, "RL_ImageFlipVertical", ltexturesImageFlipVertical );
|
||||||
|
lua_register( L, "RL_ImageFlipHorizontal", ltexturesImageFlipHorizontal );
|
||||||
|
lua_register( L, "RL_ImageRotateCW", ltexturesImageRotateCW );
|
||||||
|
lua_register( L, "RL_ImageRotateCCW", ltexturesImageRotateCCW );
|
||||||
|
lua_register( L, "RL_ImageColorTint", ltexturesImageColorTint );
|
||||||
|
lua_register( L, "RL_ImageColorInvert", ltexturesImageColorInvert );
|
||||||
|
lua_register( L, "RL_ImageColorGrayscale", ltexturesImageColorGrayscale );
|
||||||
|
lua_register( L, "RL_ImageColorContrast", ltexturesImageColorContrast );
|
||||||
|
lua_register( L, "RL_ImageColorBrightness", ltexturesImageColorBrightness );
|
||||||
|
lua_register( L, "RL_ImageColorReplace", ltexturesImageColorReplace );
|
||||||
|
lua_register( L, "RL_LoadImageColors", ltexturesLoadImageColors );
|
||||||
|
lua_register( L, "RL_LoadImagePalette", ltexturesLoadImagePalette );
|
||||||
|
lua_register( L, "RL_GetImageAlphaBorder", ltexturesGetImageAlphaBorder );
|
||||||
|
lua_register( L, "RL_GetImageColor", ltexturesGetImageColor );
|
||||||
/* Image Drawing. */
|
/* Image Drawing. */
|
||||||
lua_register( L, "RL_ImageClearBackground", ltexturesImageClearBackground );
|
lua_register( L, "RL_ImageClearBackground", ltexturesImageClearBackground );
|
||||||
lua_register( L, "RL_ImageDrawPixel", ltexturesImageDrawPixel );
|
lua_register( L, "RL_ImageDrawPixel", ltexturesImageDrawPixel );
|
||||||
@@ -675,6 +705,10 @@ void luaRegister() {
|
|||||||
lua_register( L, "RL_ImageDrawRectangleLines", ltexturesImageDrawRectangleLines );
|
lua_register( L, "RL_ImageDrawRectangleLines", ltexturesImageDrawRectangleLines );
|
||||||
lua_register( L, "RL_ImageDraw", ltexturesImageDraw );
|
lua_register( L, "RL_ImageDraw", ltexturesImageDraw );
|
||||||
lua_register( L, "RL_ImageDrawTextEx", ltexturesImageDrawTextEx );
|
lua_register( L, "RL_ImageDrawTextEx", ltexturesImageDrawTextEx );
|
||||||
|
/* Image Configuration. */
|
||||||
|
lua_register( L, "RL_GetImageSize", ltexturesGetImageSize );
|
||||||
|
lua_register( L, "RL_GetImageMipmaps", ltexturesGetImageMipmaps );
|
||||||
|
lua_register( L, "RL_GetImageFormat", ltexturesGetImageFormat );
|
||||||
/* Texture Drawing. */
|
/* Texture Drawing. */
|
||||||
lua_register( L, "RL_DrawTexture", ltexturesDrawTexture );
|
lua_register( L, "RL_DrawTexture", ltexturesDrawTexture );
|
||||||
lua_register( L, "RL_DrawTextureRec", ltexturesDrawTextureRec );
|
lua_register( L, "RL_DrawTextureRec", ltexturesDrawTextureRec );
|
||||||
@@ -686,11 +720,13 @@ void luaRegister() {
|
|||||||
lua_register( L, "RL_EndTextureMode", ltexturesEndTextureMode );
|
lua_register( L, "RL_EndTextureMode", ltexturesEndTextureMode );
|
||||||
lua_register( L, "RL_SetTextureSource", ltexturesSetTextureSource );
|
lua_register( L, "RL_SetTextureSource", ltexturesSetTextureSource );
|
||||||
lua_register( L, "RL_GetTextureSource", ltexturesGetTextureSource );
|
lua_register( L, "RL_GetTextureSource", ltexturesGetTextureSource );
|
||||||
/* Conf. */
|
/* Texture Configuration. */
|
||||||
lua_register( L, "RL_GenTextureMipmaps", ltexturesGenTextureMipmaps );
|
lua_register( L, "RL_GenTextureMipmaps", ltexturesGenTextureMipmaps );
|
||||||
lua_register( L, "RL_SetTextureFilter", ltexturesSetTextureFilter );
|
lua_register( L, "RL_SetTextureFilter", ltexturesSetTextureFilter );
|
||||||
lua_register( L, "RL_SetTextureWrap", ltexturesSetTextureWrap );
|
lua_register( L, "RL_SetTextureWrap", ltexturesSetTextureWrap );
|
||||||
lua_register( L, "RL_GetTextureSize", ltexturesGetTextureSize );
|
lua_register( L, "RL_GetTextureSize", ltexturesGetTextureSize );
|
||||||
|
lua_register( L, "RL_GetTextureMipmaps", ltexturesGetTextureMipmaps );
|
||||||
|
lua_register( L, "RL_GetTextureFormat", ltexturesGetTextureFormat );
|
||||||
/* Color/pixel */
|
/* Color/pixel */
|
||||||
lua_register( L, "RL_Fade", ltexturesFade );
|
lua_register( L, "RL_Fade", ltexturesFade );
|
||||||
lua_register( L, "RL_ColorToInt", ltexturesColorToInt );
|
lua_register( L, "RL_ColorToInt", ltexturesColorToInt );
|
||||||
|
|||||||
1133
src/textures.c
1133
src/textures.c
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user