Gui Icons enumeration.
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@@ -44,11 +44,11 @@ function RL.draw()
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local result = 0
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-- RL.GuiSetStyle( RL.DEFAULT, RL.TEXT_SIZE, 10 )
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if RL.GuiButton( { 112, 16, 96, 32 }, RL.GuiIconText( 113, "Exit" ) ) == 1 then
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if RL.GuiButton( { 112, 16, 96, 32 }, RL.GuiIconText( RL.ICON_CROSS, "Exit" ) ) == 1 then
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RL.CloseWindow()
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end
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RL.GuiButton( { 112, 64, 96, 32 }, RL.GuiIconText( 100, "Cat" ) )
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RL.GuiButton( { 112, 64, 96, 32 }, RL.GuiIconText( RL.ICON_FOUR_BOXES, "Cat" ) )
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if windowOpen and RL.GuiWindowBox( { 300, 16, 200, 320 }, "Window" ) == 1 then
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windowOpen = false
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@@ -117,7 +117,7 @@ function RL.draw()
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_, guiTabBarActive = RL.GuiTabBar(
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{ 420, 680, 320, 32 },
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RL.GuiIconText( 13, "Play" )..";"..RL.GuiIconText( 12, "Cat.png" )..";"..RL.GuiIconText( 16, "Files" ),
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RL.GuiIconText( RL.ICON_FILETYPE_PLAY, "Play" )..";"..RL.GuiIconText( RL.ICON_FILETYPE_IMAGE, "Cat.png" )..";"..RL.GuiIconText( RL.ICON_FILE_COPY, "Files" ),
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guiTabBarActive
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)
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@@ -81,7 +81,7 @@ function FileBrowser:new( pos )
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-- Back button.
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object.backButton = Gui:Button(
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Rect:new( 0, 0, iconButtonSize.x, iconButtonSize.y ),
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RL.GuiIconText( 118, "" ),
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RL.GuiIconText( RL.ICON_ARROW_LEFT_FILL, "" ),
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{ -- callbacks.
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pressed = function() object:back() end
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}
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@@ -94,7 +94,7 @@ function FileBrowser:new( pos )
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-- Search button.
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object.searchToggle = Gui:Toggle(
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Rect:new( 0, 0, iconButtonSize.x, iconButtonSize.y ),
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RL.GuiIconText( 42, "" ),
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RL.GuiIconText( RL.ICON_LENS, "" ),
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false, -- active.
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{ -- callbacks.
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pressed = function( this ) object:searchPressed( this.active ) end
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@@ -286,15 +286,15 @@ local function addTreeView()
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)
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-- Items.
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local folder = TreeView:addItem( RL.GuiIconText( 1, "Images" ) )
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local folderEmpty = TreeView:addItem( RL.GuiIconText( 1, "Empty Folder" ) )
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local folder2 = TreeView:addItem( RL.GuiIconText( 1, "More images" ), folder )
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TreeView:addItem( RL.GuiIconText( 12, "Cat.png" ), folder )
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TreeView:addItem( RL.GuiIconText( 12, "Dog.png" ), folder2 )
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TreeView:addItem( RL.GuiIconText( 12, "Horse.png" ), folder2 )
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local folder = TreeView:addItem( RL.GuiIconText( RL.ICON_FOLDER_FILE_OPEN, "Images" ) )
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local folderEmpty = TreeView:addItem( RL.GuiIconText( RL.ICON_FOLDER_FILE_OPEN, "Empty Folder" ) )
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local folder2 = TreeView:addItem( RL.GuiIconText( RL.ICON_FOLDER_FILE_OPEN, "More images" ), folder )
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TreeView:addItem( RL.GuiIconText( RL.ICON_FILETYPE_IMAGE, "Cat.png" ), folder )
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TreeView:addItem( RL.GuiIconText( RL.ICON_FILETYPE_IMAGE, "Dog.png" ), folder2 )
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TreeView:addItem( RL.GuiIconText( RL.ICON_FILETYPE_IMAGE, "Horse.png" ), folder2 )
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for i = 0, 10 do
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TreeView:addItem( RL.GuiIconText( 12, "Duck"..i..".png" ), folder2 )
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TreeView:addItem( RL.GuiIconText( RL.ICON_FILETYPE_IMAGE, "Duck"..i..".png" ), folder2 )
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end
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end
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@@ -48,9 +48,9 @@ end
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local function setGroupText( text, active )
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if active then
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return RL.GuiIconText( 120, text )
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return RL.GuiIconText( RL.ICON_ARROW_DOWN_FILL, text )
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else
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return RL.GuiIconText( 119, text )
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return RL.GuiIconText( RL.ICON_ARROW_RIGHT_FILL, text )
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end
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end
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@@ -35,9 +35,9 @@ end
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function TreeItem:setOpenIcon()
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if self.open then
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return RL.GuiIconText( 120, "" )
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return RL.GuiIconText( RL.ICON_ARROW_DOWN_FILL, "" )
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else
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return RL.GuiIconText( 119, "" )
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return RL.GuiIconText( RL.ICON_ARROW_RIGHT_FILL, "" )
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end
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end
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