Vertex buffers state and Shader state functions. Vertex buffers management WIP.

This commit is contained in:
jussi
2023-08-17 18:33:50 +03:00
parent 5438a70b0a
commit b7b46ada04
14 changed files with 830 additions and 16 deletions

View File

@@ -37,6 +37,7 @@ int ltexturesImageAlphaCrop( lua_State *L );
int ltexturesImageAlphaClear( lua_State *L );
int ltexturesImageAlphaMask( lua_State *L );
int ltexturesImageAlphaPremultiply( lua_State *L );
int ltexturesImageBlurGaussian( lua_State *L );
int ltexturesImageResize( lua_State *L );
int ltexturesImageResizeNN( lua_State *L );
int ltexturesImageResizeCanvas( lua_State *L );
@@ -61,6 +62,7 @@ int ltexturesImageClearBackground( lua_State *L );
int ltexturesImageDrawPixel( lua_State *L );
int ltexturesImageDrawLine( lua_State *L );
int ltexturesImageDrawCircle( lua_State *L );
int ltexturesImageDrawCircleLines( lua_State *L );
int ltexturesImageDrawRectangle( lua_State *L );
int ltexturesImageDrawRectangleLines( lua_State *L );
int ltexturesImageDraw( lua_State *L );