Raygui lib examples file browser.
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@@ -39,8 +39,9 @@ function TreeView:new( bounds, text, callbacks, styles, tooltip )
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object.draggable = true
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object.allowMove = true
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object.allowMultiselect = true
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object.defaultControlHeight = 22
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object.mouseScale = 1 -- Set this if drawing in different size to render texture for example.
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object.selectedItems = {}
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object:setSize( Vec2:new( object.bounds.width, object.bounds.height ) )
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@@ -161,14 +162,12 @@ function TreeView:checkItem( controls, item, mode )
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if 0 < #control.controls then
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self:checkItem( control.controls, item, mode )
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end
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if mode == self.RANGE_SELECT then
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if self._idRange[1] <= control._id and control._id <= self._idRange[2] then
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control.active = true
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end
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if mode == self.RANGE_SELECT and control.visible
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and self._idRange[1] <= control._id and control._id <= self._idRange[2] then
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control.active = true
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end
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if control.active then
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table.insert( self.selectedItems, control )
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-- table.insert( self.selectedItems, 1, control )
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end
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end
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end
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@@ -245,7 +244,7 @@ function TreeView:itemSelect( item )
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-- Item select.
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local mode = self.SINGLE_SELECT
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if self.allowMultiselect then
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if RL.IsKeyDown( RL.KEY_LEFT_CONTROL ) or RL.IsKeyDown( RL.KEY_RIGHT_CONTROL ) then
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mode = self.MULTI_SELECT
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@@ -384,7 +383,7 @@ function TreeView:setSize( size )
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self.bounds.width - scrollBarWidth - self.padding * 2 - borderWidth * 2,
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self.bounds.height - scrollBarWidth - self.padding * 2 - borderWidth * 2
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)
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self.defaultControlSize = Vec2:new( self.content.width, 22 )
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self.defaultControlSize = Vec2:new( self.content.width, self.defaultControlHeight )
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local _, _, view = RL.GuiScrollPanel( self.bounds, self.text, self.content, self.scroll, self.view )
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self.view = Rect:new( view )
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