RLGL Hello triangle example.
This commit is contained in:
@@ -71,6 +71,7 @@ int lcoreEndScissorMode( lua_State *L );
|
||||
int lcoreLoadShader( lua_State *L );
|
||||
int lcoreLoadShaderFromMemory( lua_State *L );
|
||||
int lcoreIsShaderReady( lua_State *L );
|
||||
int lcoreGetShaderId( lua_State *L );
|
||||
int lcoreGetShaderLocation( lua_State *L );
|
||||
int lcoreGetShaderLocationAttrib( lua_State *L );
|
||||
int lcoreSetShaderLocationIndex( lua_State *L );
|
||||
|
||||
Reference in New Issue
Block a user