GlyphInfo type. Some new text and core functions.

This commit is contained in:
jussi
2023-10-31 15:24:11 +02:00
parent d351b7b025
commit be39fd9634
21 changed files with 367 additions and 32 deletions

View File

@@ -125,6 +125,32 @@ int lcoreSetWindowSize( lua_State *L ) {
return 0;
}
/*
> RL.SetWindowOpacity( float opacity )
Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)
*/
int lcoreSetWindowOpacity( lua_State *L ) {
float opacity = luaL_checknumber( L, 1 );
SetWindowOpacity( opacity );
return 0;
}
/*
> windowHandle = RL.GetWindowHandle()
Get native window handle. Return as lightuserdata
- Success return lightuserdata
*/
int lcoreGetWindowHandle( lua_State *L ) {
lua_pushlightuserdata( L, GetWindowHandle() );
return 1;
}
/*
> RL.SetWindowMinSize( Vector2 size )
@@ -265,6 +291,30 @@ int lcoreSetWindowIcon( lua_State *L ) {
return 0;
}
/*
> RL.SetWindowIcons( Image{} images )
Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)
*/
int lcoreSetWindowIcons( lua_State *L ) {
int count = uluaGetTableLenIndex( L, 1 );
Image images[ count ];
int t = 1;
int i = 0;
lua_pushnil( L );
while ( lua_next( L, t ) != 0 ) {
images[i] = *uluaGetImage( L, lua_gettop( L ) );
i++;
lua_pop( L, 1 );
}
SetWindowIcons( images, count );
return 0;
}
/*
> RL.SetWindowTitle( string title )

View File

@@ -1504,6 +1504,8 @@ void luaRegister() {
assingGlobalFunction( "SetWindowMonitor", lcoreSetWindowMonitor );
assingGlobalFunction( "SetWindowPosition", lcoreSetWindowPosition );
assingGlobalFunction( "SetWindowSize", lcoreSetWindowSize );
assingGlobalFunction( "SetWindowOpacity", lcoreSetWindowOpacity );
assingGlobalFunction( "GetWindowHandle", lcoreGetWindowHandle );
assingGlobalFunction( "SetWindowMinSize", lcoreSetWindowMinSize );
assingGlobalFunction( "GetMonitorPosition", lcoreGetMonitorPosition );
assingGlobalFunction( "GetMonitorSize", lcoreGetMonitorSize );
@@ -1514,6 +1516,7 @@ void luaRegister() {
assingGlobalFunction( "ClearWindowState", lcoreClearWindowState );
assingGlobalFunction( "IsWindowResized", lcoreIsWindowResized );
assingGlobalFunction( "SetWindowIcon", lcoreSetWindowIcon );
assingGlobalFunction( "SetWindowIcons", lcoreSetWindowIcons );
assingGlobalFunction( "SetWindowTitle", lcoreSetWindowTitle );
assingGlobalFunction( "GetMonitorCount", lcoreGetMonitorCount );
assingGlobalFunction( "GetCurrentMonitor", lcoreGetCurrentMonitor );
@@ -1936,9 +1939,15 @@ void luaRegister() {
/* Drawing. */
assingGlobalFunction( "DrawFPS", ltextDrawFPS );
assingGlobalFunction( "DrawText", ltextDrawText );
assingGlobalFunction( "DrawTextEx", ltextDrawTextEx );
assingGlobalFunction( "DrawTextPro", ltextDrawTextPro );
/* Misc. */
assingGlobalFunction( "DrawTextCodepoint", ltextDrawTextCodepoint );
assingGlobalFunction( "DrawTextCodepoints", ltextDrawTextCodepoints );
/* Font info functions. */
assingGlobalFunction( "MeasureText", ltextMeasureText );
assingGlobalFunction( "GetGlyphIndex", ltextGetGlyphIndex );
assingGlobalFunction( "GetGlyphInfo", ltextGetGlyphInfo );
assingGlobalFunction( "GetGlyphAtlasRec", ltextGetGlyphAtlasRec );
assingGlobalFunction( "GetFontBaseSize", ltextGetFontBaseSize );
assingGlobalFunction( "GetFontGlyphCount", ltextGetFontGlyphCount );
assingGlobalFunction( "GetFontGlyphPadding", ltextGetFontGlyphPadding );
@@ -3129,6 +3138,20 @@ void uluaPushBoundingBox( lua_State *L, BoundingBox box ) {
lua_rawseti( L, -2, 2 );
}
void uluaPushGlyphInfo( lua_State *L, GlyphInfo glyphInfo, Image *image ) {
lua_createtable( L, 4, 0 );
lua_pushinteger( L, glyphInfo.value );
lua_setfield( L, -2, "value" );
lua_pushinteger( L, glyphInfo.offsetX );
lua_setfield( L, -2, "offsetX" );
lua_pushinteger( L, glyphInfo.offsetY );
lua_setfield( L, -2, "offsetY" );
lua_pushinteger( L, glyphInfo.advanceX );
lua_setfield( L, -2, "advanceX" );
lua_pushlightuserdata( L, image );
lua_setfield( L, -2, "image" );
}
void uluaPushBuffer( lua_State *L, Buffer buffer ) {
Buffer *bufferP = lua_newuserdata( L, sizeof( Buffer ) );
*bufferP = buffer;

View File

@@ -41,7 +41,6 @@ bool stateInit( int argn, const char **argc, const char *exePath ) {
for ( int i = 0; i < RL_MAX_SHADER_LOCATIONS; i++ ) {
state->RLGLcurrentShaderLocs[i] = defaultShaderLocs[i];
printf( "defaultShaderLocs[%d] %d\n", i, defaultShaderLocs[i] );
}
return state->run;

View File

@@ -42,7 +42,7 @@ int ltextLoadFont( lua_State *L ) {
/*
> font = RL.LoadFontEx( string fileName, int fontSize, int{} fontChars )
Load font from file with extended parameters. Loading the default character set
Load font from file with extended parameters, use NULL for fontChars to load the default character set
- Failure return nil
- Success return Font
@@ -67,7 +67,7 @@ int ltextLoadFontEx( lua_State *L ) {
}
uluaPushFont( L, LoadFontEx( lua_tostring( L, 1 ), fontSize, fontChars, glyphCount ) );
return 0;
return 1;
}
uluaPushFont( L, LoadFontEx( lua_tostring( L, 1 ), fontSize, NULL, 0 ) );
@@ -142,11 +142,26 @@ int ltextDrawFPS( lua_State *L ) {
}
/*
> RL.DrawText( Font font, string text, Vector2 position, float fontSize, float spacing, Color tint )
> RL.DrawText( string text, Vector2 position, float fontSize, Color tint )
Draw text (using default font)
*/
int ltextDrawText( lua_State *L ) {
Vector2 position = uluaGetVector2Index( L, 2 );
float fontSize = luaL_checknumber( L, 3 );
Color tint = uluaGetColorIndex( L, 4 );
DrawText( luaL_checkstring( L, 1 ), position.x, position.y, fontSize, tint );
return 0;
}
/*
> RL.DrawTextEx( Font font, string text, Vector2 position, float fontSize, float spacing, Color tint )
Draw text using font and additional parameters
*/
int ltextDrawText( lua_State *L ) {
int ltextDrawTextEx( lua_State *L ) {
Font *font = uluaGetFont( L, 1 );
Vector2 position = uluaGetVector2Index( L, 3 );
float fontSize = luaL_checknumber( L, 4 );
@@ -178,7 +193,54 @@ int ltextDrawTextPro( lua_State *L ) {
}
/*
## Text - Misc
> RL.DrawTextCodepoint( Font font, int codepoint, Vector2 position, float fontSize, Color tint )
Draw one character (codepoint)
*/
int ltextDrawTextCodepoint( lua_State *L ) {
Font *font = uluaGetFont( L, 1 );
int codepoint = luaL_checkinteger( L, 2 );
Vector2 position = uluaGetVector2Index( L, 3 );
float fontSize = luaL_checknumber( L, 4 );
Color tint = uluaGetColorIndex( L, 5 );
DrawTextCodepoint( *font, codepoint, position, fontSize, tint );
return 0;
}
/*
> RL.DrawTextCodepoints( Font font, int{} codepoints, Vector2 position, float fontSize, float spacing, Color tint )
Draw multiple character (codepoint)
*/
int ltextDrawTextCodepoints( lua_State *L ) {
Font *font = uluaGetFont( L, 1 );
Vector2 position = uluaGetVector2Index( L, 3 );
float fontSize = luaL_checknumber( L, 4 );
float spacing = luaL_checknumber( L, 5 );
Color tint = uluaGetColorIndex( L, 6 );
int count = uluaGetTableLenIndex( L, 2 );
int codepoints[ count ];
int t = 2;
int i = 0;
lua_pushnil( L );
while ( lua_next( L, t ) != 0 ) {
codepoints[i] = lua_tointeger( L, -1 );
i++;
lua_pop( L, 1 );
}
DrawTextCodepoints( *font, codepoints, count, position, fontSize, spacing, tint );
return 0;
}
/*
## Text - Font info functions
*/
/*
@@ -198,6 +260,56 @@ int ltextMeasureText( lua_State *L ) {
return 1;
}
/*
> index = RL.GetGlyphIndex( Font font, int codepoint )
Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found
- Success return int
*/
int ltextGetGlyphIndex( lua_State *L ) {
Font *font = uluaGetFont( L, 1 );
int codepoint = luaL_checkinteger( L, 2 );
lua_pushinteger( L, GetGlyphIndex( *font, codepoint ) );
return 1;
}
/*
> glyphInfo = RL.GetGlyphInfo( Font font, int codepoint )
Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found.
Return Image as lightuserdata
- Success return GlyphInfo
*/
int ltextGetGlyphInfo( lua_State *L ) {
Font *font = uluaGetFont( L, 1 );
int codepoint = luaL_checkinteger( L, 2 );
int id = GetGlyphIndex( *font, codepoint );
uluaPushGlyphInfo( L, font->glyphs[id], &font->glyphs[id].image );
return 1;
}
/*
> rect = RL.GetGlyphAtlasRec( Font font, int codepoint )
Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found
- Success return Rectangle
*/
int ltextGetGlyphAtlasRec( lua_State *L ) {
Font *font = uluaGetFont( L, 1 );
int codepoint = luaL_checkinteger( L, 2 );
uluaPushRectangle( L, GetGlyphAtlasRec( *font, codepoint ) );
return 1;
}
/*
> baseSize = RL.GetFontBaseSize( Font font )
@@ -246,7 +358,7 @@ int ltextGetFontGlyphPadding( lua_State *L ) {
/*
> texture = RL.GetFontTexture( Font font )
Get font texture atlas containing the glyphs. Returns as lightuserdata
Get font texture atlas containing the glyphs. Return as lightuserdata
- Success return Texture
*/