Reintroducing Unload functions. Is*Ready functions. GC_UNLOAD setting and check function.

This commit is contained in:
jussi
2023-10-30 22:40:20 +02:00
parent 6e0d577d63
commit c3295e014d
37 changed files with 853 additions and 646 deletions

View File

@@ -5,11 +5,6 @@ Backlog {
* rlgl
* Shaders management
* Compute shader management
* Platformer example physics process for true framerate independence.
* Extend color lib functionality.
* Global variable descriptions for API.
* IsWaveReady and other Is* ready functions.
* Text
* Codepoints?
* Audio
@@ -18,8 +13,15 @@ Backlog {
* Compression/Encoding functionality.
* SetWindowIcons.
* Models
* LoadMaterials (Load materials from model file)
* LoadMaterialsFromModel (Could then for example edit and set back to model)
* LoadMaterials (Load materials from model file).
* LoadMaterialsFromModel (Could then for example edit and set back to model).
* Extend color lib functionality.
* Global variable descriptions for API.
* Examples
* Improve Dungeon crawler example by generating custom mesh instead of drawing 3D quads.
* Platformer example physics process for true framerate independence.
}
Bugs {